» The Mylar Topology
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The Mylar Topology

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The Mylar Topology is an audio-visual performance work intended for panoramic projection (3 screen span) and spatial sound. The piece synchronizes binaural drones with generative video simulations of liquid forms (abstracted and distorted)

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The works' liquefied polychromatic psychedelia are minimal subjective interpretations of the reflective properties of Mylar sheets. After I saw Ira Cohen's lysergic film 'Invasion of the Thunderbolt Pagoda' I learned he filmed it by pointing his camera at reflections of distorted Mylar sheets to create visual effects. The Mylar Topology is both a reflection and distortion of a (non visible) luminosity point that exists beyond/outside the screen.

Paul Prudence, Tuesday, Feb 21st 2017 Digg | Tweet | Delicious comments on vimeo  
m4d 21/02/2017 - 20:02

very nice!

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~1mth ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~1mth ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

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