» Text_Fractal-DirectX Renderer
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Text_Fractal-DirectX Renderer

got it! finally.. 6hrs of work becuase i lost a patch from 2006..

tonfilm, Friday, Jul 29th 2011 Digg | Tweet | Delicious 4 comments  
sebl 29/07/2011 - 16:37

sources?

tonfilm 30/07/2011 - 00:03

in the making.. contribution soon, will need next beta.

sebl 06/10/2011 - 13:03

now?

tonfilm 07/10/2011 - 03:05

definitely! text-fractal

  • 1

anonymous user login

Shoutbox

~4d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~18d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~18d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~18d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~20d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~20d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~20d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~20d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~27d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1