» talk: rapid application prototyping with vvvv
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

talk: rapid application prototyping with vvvv

Who joreg
When Mon, Jun 25th 2012 - 14:00 until Mon, Jun 25th 2012 - 15:00
Where Institut für Softwaretechnik und Theoretische Informatik, Ernst-Reuter-Platz 7, 10587 , Berlin, Germany

i'll be doing an introduction to vvvv at the t-labs of the tu-berlin:
http://www.qu.tu-berlin.de/menue/aktuelles/forschungskolloquium/
trying to argue that vvvv can make the world a better place for me and for you and the entire human race.

if you're not interested in vvvv still come by, if only for the grande view from the 20th floor over berlin.

joreg, Friday, Jun 22nd 2012 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~8h ago

velcrome: @SFE_Engineering seems cool! https://www.sparkfun.com/news/2319

~13h ago

~17h ago

joreg: what's new in vvvv_50beta35.2 https://vimeo.com/205310326 #vvvv #vl

~2d ago

guest: whats going on under the hood when you sort.. https://www.toptal.com/developers/sorting-algorithms

~3d ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~4d ago

velcrome: @mrboni check noodles pack

~4d ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~4d ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)