» Soundscape Odense
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Soundscape Odense

Who sunep
When Sat, Sep 29th 2018 - 20:30 until Sun, Sep 30th 2018 - 01:30
Where Momentum, Ny Vestergade 18, Odense, Denmark

SoundScape Ocense is filling up the cinema at Momentum with ambient, noise and spectacular visuals for this double AV concert

MOTORSAW AV
Organic noise performed live the interplay between Visuals,Imagery and sound creates a spectacular experience (100% vvvv based)

https://sunep.net/sobling
https://sunep.net/deuterium-av-performance
https://www.facebook.com/MOTORSAW/

BACH
Ambient and electronica connected with visuals
https://www.facebook.com/SoundScapeOdense/
https://www.facebook.com/BachMusicOdense/

sunep, Saturday, Sep 29th 2018 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~2d ago

joreg: Two #vvvv workshops this week in #berlin: Friday: Physical Computing, Saturday: Computer Vision. Tickets: upcoming-full-day-vvvv-gamma-workshops-in-berlin

~3d ago

joreg: @cznickesz also feel free to join our chat for such questions: chat

~3d ago

cznickesz: @joreg: Yeah, I´ll give it a try! Thx

~3d ago

joreg: @cznickesz: we're hoping this week. but depends on feedback. please test your project and let us know if it works.

~3d ago

cznickesz: @joreg: I should stop asking my questions so cryptic ;-) So right away: is final Beta39 hours, days or weeks away?

~3d ago

joreg: @cznickesz: the idea of an RC is exactly to make sure your projects will work with it. your last chance to report problems with b39.

~3d ago

cznickesz: So how "RC" is the "RC3"? I have to update an old project soon and I´m wondering if I should wait and directly update to Beta39

~3d ago

joreg: @takuma, the "one frame" issue was fixed in RC3 for beta39, see: beta39-release-candidate

~3d ago

Takuma: @joreg thank!! Ill try this. Are there a way to send video texture from vvvv to vl? fromimage node in vl somehow only sends 1 frame

~3d ago

cznickesz: @ravasquez thx, so I need to stop avoiding nuget in the end ;-)