» soft shadows with contact hardening
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soft shadows with contact hardening

I am coming up to superphysical

mburk, Saturday, Nov 18th 2017 Digg | Tweet | Delicious 4 comments  
u7angel 22/11/2017 - 18:26

lecker schatten

metrowave 24/11/2017 - 17:47

wow that's awesome!

avaos 09/01/2018 - 19:23

Cool!
Is there still a shadowbug when the object is on the ground? is it shadowmap-based?

mburk 09/01/2018 - 21:25

yep, its shadowmap based and sure has it's artefacts here and there. but it can be tweaked to generate nice results.

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anonymous user login

Shoutbox

~1mth ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~1mth ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?