mhhh this Codec sounds great, DXT5 and Snappy.
so it's realy cool for the GPU and framebased.
The Hap codec comes in three different variations, each corresponding to a different form of S3TC texture compression: Hap (DXT1), Hap Alpha (DXT5) and Hap Q (Scaled YCoCg DXT5).
Since images encoded with S3TC are still extremely large, Hap uses an additional lightweight lossless compression pass using Snappy to reduce the overall data-rate to a manageable size.
mhhh this Codec sounds great, DXT5 and Snappy.
so it's realy cool for the GPU and framebased.
Since images encoded with S3TC are still extremely large, Hap uses an additional lightweight lossless compression pass using Snappy to reduce the overall data-rate to a manageable size.
+ 1 for implement this