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shout by mrboni

what is the blending equation used in the basic dx11 blend node? I'm trying to recreate using the advanced one

mrboni, Wednesday, Mar 8th 2017  
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Shoutbox

~2h ago

joreg: Reminder for Parisians: vvvv meetup this Sunday: vvvv-meetup-in-paris Worskhops Tuesday and Thursday: vvvv-gamma-workshops-in-paris Looking Fwd!

~20h ago

lasal: A bit of self promotion, My new site is online https://www.aristidesgarcia.de/

~23h ago

evvvvil: "Mandelbox sweeper" result of Tuesday live shader coding session on Twitch. Raymarching distance field bullshit https://www.shadertoy.com/view/3lyXDm

~1d ago

joreg: and thanks for the pointer re offline installer: links are now fixed.

~1d ago

joreg: @herbst re install path please see this discussion: https://discourse.vvvv.org/t/installer-doesnt-ask-for-path/18234

~1d ago

herbst: Also, offline installer links greet me with a TeamCity login request. ("guest login" works, but that was just a lucky guess)

~1d ago

herbst: Why does the current installer neither let me choose nor tell me where vvvv gets installed to?

~2d ago

Yoctopory: The EDSDK (DX11) doesn't seem to work with the newe r Canon EOS 2000D. The same patch works with the older EOS 1200D Any Ideas?

~2d ago

levi: Any one knows of solutions for large touch surfaces (fingers)? 5 meters or so ?