» shout by cyper
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

shout by cyper

anybody have an idea how to export an animation from blender to an x-file, so the animationdata works in V4

cyper, Wednesday, Sep 1st 2010  
CeeYaa 01/09/2010 - 15:37

hi cyper
use collada export - colladafile and mesh(collada) - there you will find a transform pin(output) et voilá ... animationdata are in V4
colladaloader.dll is in "addons_40beta23_02"
greetz ceeyaa

cyper 01/09/2010 - 16:46

thanx ceeya and tonfilm

... almost broke my nose :-)
and just downloaded the actual blender version

and its works !!!!!!
dance dance dance dance dance dance dance dance


  • 1

anonymous user login


~1mth ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~1mth ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?