» SCHMIEDE18: noplan
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SCHMIEDE18: noplan

Who you
When Wed, Aug 29th 2018 until Fri, Sep 7th 2018
Where Pernerinsel in Hallein, Salzburg, Austria, Germany

Since 2003, every year, an abandoned industrial salt refinery on an island in Hallein, Austria, opens up, for ten days, to host around 300 Smiths and their ideas. We physically gather in order to get inspired, network, create, present and share. Schmiede provides a basic cooperative prototyping environment and an infrastructure full of impulses and passionate people.

For all details and application see:http://schmiede.ca/apply

Application closes: May 31st
(but i heard from an inside source that it will actually be open till June 5)

Typically a good chance to meet some fellow patchers. Highly recommended!

joreg, Wednesday, May 30th 2018 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~15h ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~2d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~2d ago

sinao: one side

~2d ago

sinao: How to apply texture only on one of a cube?

~2d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~7d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~7d ago

microdee: what's BC7?

~7d ago

antokhio: https://aka.ms/AA65g28 upvote pls for bc7 support in windows