» vvvv_40beta22
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vvvv_40beta22

halleluja, seems we did it again.

thanks for your patience, it has been a while since the last release. we've been hindered by the higher power of business but as yo shall see (in the Change Log ), we have quite some goodies again. first we hope you notice all our tiny bugfixes that should result in an ovvvverall evvvven more stable impression.

then we'd like to specially point out a quite nerdy new feature: multiboygrouping. ie, each client can now listen to any number of servers at once. while we'll still have to document this in the coming days you'll have to finally show us how to make use of this..

also there is this experimental FileStream2 (DShow9) node that you may be curious to test. nothing promised, but the idea is that it would switch files without choking. who believes in vvvv?

well and of course there is an addonpack again, stuffed with an extra 139(!) plugins contributed by woei, vux, fibo, chrismo and i guess some more (notetoself: organize a creditspage).

and if i am not mistaken there is still more to come of this kind...

tsit for now, parents are screaming for attention. so please help yourself and let us know about your findings.

happy nevvvv to you,
yours devvvvs.

Download: 32bit vvvv_40beta22 | See Changelog | 11814 Dls
joreg, Thursday, Dec 24th 2009 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~8d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~22d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~22d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~22d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~24d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~24d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~24d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~24d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1