» Real-time motion capture + C4D
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Real-time motion capture + C4D

i am from Japan

Sending Kinect real-time motion capturing data from vvvv to Cinema4D, using fOSC.
Things on vvvv are going well, but playing around with skinning and bone animation on C4d was quite stressing.
Anyone know what could be the best software to character animation?

Takuma, Thursday, May 12th 2016 Digg | Tweet | Delicious 0 comments  
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anonymous user login

Shoutbox

~4d ago

cznickesz: @tonfilm thanks for the info. Can´t wait to give it a try!

~5d ago

tonfilm: @cznickesz #vvvv #vl #xenko integration is not ready for the public yet, it's still under heavy development... more updates soon.

~5d ago

cznickesz: Possibly dumb question: is there any release containing xenko-integration right now?

~6d ago

~7d ago

~8d ago

joreg: looking for latest #vvvv gamma preview? it is here: vvvv-gamma-2019.1-preview

~8d ago

udo2013: I just want to know why the camera does not work. should be easy to be answered.

~8d ago

udo2013: an answer, please. also there was a 4d julia set in dx9. that must have programmed one. haalllooo!!

~8d ago

udo2013: where are the people who have translated shadertoy's mandelbulb in hlsl ?? for vvvv