» projection mapping experiment #02
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projection mapping experiment #02

credits maria mitsi


My second experiment with projection mapping techniques and vvvv during my research degree in Hertfordshire University!

mariemi, Sunday, Mar 20th 2016 Digg | Tweet | Delicious 0 comments  
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~2h ago

guest: alas yeah, it's super slow dl-ing from the installer, here in CA

~3h ago

joreg: @soundreactor: we're not aware of any.

~4h ago

soundreactor: is there speed throttling for downloads? i only get 46kb/s TX,USA

~6h ago

bauhausorbits: Hey in case you are thinking about joining tomorrow’s c# in gamma workshop, you may pm me to take over my place :)

~2d ago

ravazquez: Just your regular hungarian folk dance shellsort: https://youtu.be/CmPA7zE8mx0

~3d ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~4d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~6d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~6d ago

sinao: one side

~6d ago

sinao: How to apply texture only on one of a cube?