» plugins targeting .net 4.5
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plugins targeting .net 4.5

there has been quite some confusion in the past whether or not it is possible to write plugins for vvvv targeting the .net 4.5 framework.

.net 4.5 is an in-place update to .net 4.0, which means that as soon as you install .net 4.5, your 4.0 installation will be replaced and you'll be able to write plugins targeting 4.5.
as it is an in-place update the assembly version (like System.Core 4.0.0.0) of the .net class library will stay the same, whether you target 4.0, 4.5 or 4.5.1 - so don't get confused by that.

  • if you're using vvvvs built-in CodeEditor you can simply use 4.5 features. note however that our code editor doesn't do proper syntax highlighting and code completion for 4.5 features yet.
  • if you're using VisualStudio or SharpDevelop to write your plugin you need to set the target framework to .net 4.5 in the project settings of your plugin. this needs to be done because VisualStudio and SharpDevelop use the MSbuild tool chain resolving referenced assemblies at compile time using a .net sdk installation, of which you can have several, for each individual .net release. our code editor uses CodeDOM for resolving references using the currently loaded .net runtime and therefore this step is not required.
if you do target the .net 4.5 framework or use features of 4.5 in a dynamic plugin, the target machine where your patch will be running on needs to have a .net 4.5 installation, which is only available on windows vista and later versions.

for more details regaring .net framework versioning see http://msdn.microsoft.com/en-us/library/bb822049.aspx

Elias, Thursday, Jan 23rd 2014 Digg | Tweet | Delicious 1 comments  
u7angel 23/01/2014 - 21:07

thank you, elias

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Shoutbox

~11h ago

~3d ago

joreg: Two #vvvv workshops this week in #berlin: Friday: Physical Computing, Saturday: Computer Vision. Tickets: upcoming-full-day-vvvv-gamma-workshops-in-berlin

~3d ago

joreg: @cznickesz also feel free to join our chat for such questions: chat

~3d ago

cznickesz: @joreg: Yeah, I´ll give it a try! Thx

~3d ago

joreg: @cznickesz: we're hoping this week. but depends on feedback. please test your project and let us know if it works.

~3d ago

cznickesz: @joreg: I should stop asking my questions so cryptic ;-) So right away: is final Beta39 hours, days or weeks away?

~3d ago

joreg: @cznickesz: the idea of an RC is exactly to make sure your projects will work with it. your last chance to report problems with b39.

~3d ago

cznickesz: So how "RC" is the "RC3"? I have to update an old project soon and I´m wondering if I should wait and directly update to Beta39

~4d ago

joreg: @takuma, the "one frame" issue was fixed in RC3 for beta39, see: beta39-release-candidate

~4d ago

Takuma: @joreg thank!! Ill try this. Are there a way to send video texture from vvvv to vl? fromimage node in vl somehow only sends 1 frame