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PFX_shadows-DirectX Renderer

I am from particles with shadowmaps

unc, Friday, Feb 24th 2012 Digg | Tweet | Delicious 4 comments  
sebl 24/02/2012 - 22:11

w o w !

jonferran 24/02/2012 - 22:42

Wow awesome stuff... I was working on an implementation of shadow maps for transparent particles using opacity mapping... Would love to chat sometime about this...

<3 your raymarching work btw... cdak is a masterpiece. Very inspiring.

dottore 25/02/2012 - 00:50

oh yeah
:)

m4d 26/02/2012 - 01:38

wha..? beat me to it :)

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