» PBRTextured (DX11.Effect) help-Renderer
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PBRTextured (DX11.Effect) help-Renderer

I am from upcoming

guest, Tuesday, Oct 1st 2019 Digg | Tweet | Delicious 2 comments  
velcrome 01/10/2019 - 12:53


it's high time this gem from flux gets included ;)

manuel 03/10/2019 - 03:59


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~10h ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~19h ago

sinao: one side

~19h ago

sinao: How to apply texture only on one of a cube?

~1d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~5d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~5d ago

microdee: what's BC7?

~5d ago

antokhio: https://aka.ms/AA65g28 upvote pls for bc7 support in windows