» Parallax Occlusion Mapping - Soft Shadow
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Parallax Occlusion Mapping - Soft Shadow

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mburk, Wednesday, Jan 3rd 2018 Digg | Tweet | Delicious 3 comments  
microdee 04/01/2018 - 14:14

Is it contact hardening too?

mburk 04/01/2018 - 15:06

not really, but it is fading out quite nicely. this is the implementation :http://sunandblackcat.com/tipFullView.php?topicid=28

microdee 05/01/2018 - 00:25

looking very nice!

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anonymous user login

Shoutbox

~20h ago

andresc4: gamma+stride+fuse+standaloneapp+soputoutput+oscinput = lovvvvvveeeeeee!!!!

~3d ago

joreg: @pechart thanks for the flowers!

~3d ago

pechart: Just a big shoutout to the whole vvvv devteam and the friendly community! It's fantastic to export patches to standalone apps. THX!

~12d ago

daviddenker: We are looking asap for 3x Azure Kinect to rent or buy. Any kind of help appreciated! :-)

~15d ago

mediadog: Hmmm md.ecosystem link on staff pics page is not found

~17d ago

schlonzo: physics constraints and forces plz?

~19d ago

karistouf: thank you @gml but im thinking about and old version of vvvvv. There was a redraw with HSL of each pixels

~19d ago

schlonzo: no more previews? is there a 4.0 stable?

~21d ago

sunep: Live now. I perform live AV with Thomas Li after kiloton who is performing now. https://youtu.be/IG5oC6JvMeM

~21d ago

ggml: @karistouf ColorAndDepth help file