» node13 workshops III
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node13 workshops III

now what do we have here...some workshops dealing with specific sets of nodes that all happen to have been brought to you by our king of code: vux

Box2d - 2D physics based interaction
elektromeier together with tgd (creator of the box2d-playground ) will show you how to use the box2d physics engine in vvvv.

Bullet - 3D physics based interaction
microdee creator of the LBRNTH and gaz will give you a similar treatment but for the bullet physics engine.

note that both box2d and bullet have a similar way of being operated in vvvv. so if you have only time to visit one or the other you should still be able to take your gained knowledge from one and apply it to the other.

Kinect Basics
Kinect Playground
both of the kinect workshops will be hosted by gaz and lecloneur. first they'll make sure you get the hardware up and running and will tell you what data you get from the kinect and what you can do with it. the second workshop is more for playing around with some samples and realizing your own ideas.

and still more to come..we're not even half through yet..

joreg, Wednesday, Dec 5th 2012 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~16h ago

~6d ago

ARTEKLAB: @Patxi7 Awesome!!!

~6d ago

hrovac: @boplbopl pretty nice screenshots!

~7d ago

beyon: vvvv for drinks (last year): https://vimeo.com/190064969

~8d ago

~8d ago

matka: vvvv for live techno A/V https://vimeo.com/245377927

~9d ago

fibo: @joreg thanks, actually I wanted to create patches with instance noodles for a vjing party in december, so the topic is reaated.

~9d ago

joreg: @fibo great, could this be somthing for the https://discourse.vvvv.org/c/wip ?

~9d ago

fibo: Hi all, I want to share this minimal deck boilerplate https://github.com/fibo/vvvv-deck

~9d ago

microdee: https://blog.ndepend.com/c-8-0-features-glimpse-future/ devvvvs, if you want vvvv running with future .NET versions, prepare for changes with null and Ispread ;)