» node13 workshops III
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node13 workshops III

now what do we have here...some workshops dealing with specific sets of nodes that all happen to have been brought to you by our king of code: vux

Box2d - 2D physics based interaction
elektromeier together with tgd (creator of the box2d-playground ) will show you how to use the box2d physics engine in vvvv.

Bullet - 3D physics based interaction
microdee creator of the LBRNTH and gaz will give you a similar treatment but for the bullet physics engine.

note that both box2d and bullet have a similar way of being operated in vvvv. so if you have only time to visit one or the other you should still be able to take your gained knowledge from one and apply it to the other.

Kinect Basics
Kinect Playground
both of the kinect workshops will be hosted by gaz and lecloneur. first they'll make sure you get the hardware up and running and will tell you what data you get from the kinect and what you can do with it. the second workshop is more for playing around with some samples and realizing your own ideas.

and still more to come..we're not even half through yet..

joreg, Wednesday, Dec 5th 2012 Digg | Tweet | Delicious 0 comments  
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~2d ago

Medi Spiegelberg: I used vvvv to beam some simple lines on creased net, here's the result https://vid.me/PkWv

~2d ago

dottore: Anyone in Ulaanbaatar (Mongolia)? :)

~5d ago

joreg: there is now proper support for #spout in #vvvv https://vvvv.org/blog/spout-0

~5d ago

Westbam: I used Kramer Switchers with RS232, The Eikos┬▓ manual is vague about this.

~5d ago

motzi: @catweasel: i've just had one which became unstable/broken after running 3 years in an installation. (they tend to get quite warm...)

~5d ago

catweasel: Thanks guys, I'd heard of issues on windows (general) but good to know they've been sorted if there were!

~5d ago

zeos: @catweasel: Yes it works, I have MOTU UltraLitemk3 hybrid and it goes well with vaudio.