» node13 workshop material
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

node13 workshop material

here we go.

in an attempt to save the collected wisdom of node13 for posterity this blogpost aims to provide a reference of where all the stuff that was handed out during node13 workshops went.

Beginners

Transformations
Video Effects and Compositing

Intermediate

Facade Mapping
DirectX 11 Rendering Techniques I
Dynamic Plugins
Software engineering patterns with vvvv
Bullet – 3D physics based interaction
Building Applications with vvvv
High-level multi-touch gesture recognition
vvvv and the Arduino
  • workshop patches are in \addonpack\girlpower\Arduino
Motor Control
Art and Brainwaves with vvvv
Folding & cutting paper with vvvv
Voodoo Camera Tracker with vvvv
Visualizing dance with Motion Bank

Hardcore

Particle Madness
Working with the vvvv-sdk

more is promised...will update this posting as material comes in.

joreg, Wednesday, May 22nd 2013 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~11h ago

tekcor: http://gen.lib.rus.ec/ go there and type "gpu pro" and "gpu gems" and "game programming" and "DirectX11"

~2d ago

Medi Spiegelberg: I used vvvv to beam some simple lines on creased net, here's the result https://vid.me/PkWv

~3d ago

dottore: Anyone in Ulaanbaatar (Mongolia)? :)

~5d ago

joreg: there is now proper support for #spout in #vvvv https://vvvv.org/blog/spout-0

~6d ago

Westbam: I used Kramer Switchers with RS232, The Eikos² manual is vague about this.

~6d ago

motzi: @catweasel: i've just had one which became unstable/broken after running 3 years in an installation. (they tend to get quite warm...)