» node13 workshop material
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node13 workshop material

here we go.

in an attempt to save the collected wisdom of node13 for posterity this blogpost aims to provide a reference of where all the stuff that was handed out during node13 workshops went.

Beginners

Transformations
Video Effects and Compositing

Intermediate

Facade Mapping
DirectX 11 Rendering Techniques I
Dynamic Plugins
Software engineering patterns with vvvv
Bullet – 3D physics based interaction
Building Applications with vvvv
High-level multi-touch gesture recognition
vvvv and the Arduino
  • workshop patches are in \addonpack\girlpower\Arduino
Motor Control
Art and Brainwaves with vvvv
Folding & cutting paper with vvvv
Voodoo Camera Tracker with vvvv
Visualizing dance with Motion Bank

Hardcore

Particle Madness
Working with the vvvv-sdk

more is promised...will update this posting as material comes in.

joreg, Wednesday, May 22nd 2013 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~10h ago

joreg: sunday afternoon...best time to apply for a #vvvv #vl #xenko residency: vvvvertigo-starts-residency-2019

~2d ago

joreg: @microdee: yep i think the site takes user submissions..

~2d ago

microdee: @joreg: it's missing FlareTic... ;)

~2d ago

joreg: @motzi yeah, welcome to my life..

~2d ago

motzi: @joreg: i'm tempted to look into PraxisLIVE :)

~2d ago

joreg: @u7: no worries, we'll still be here when you everyone comes back...

~2d ago

u7angel: @joreg, are u trying to get rid of the community ? :)

~3d ago

joreg: bored of #vvvv? try some alternatives: https://alternativeto.net/software/vvvv/

~4d ago

tonfilm: @beyon you can also use F# together with #vl, see: #fsharp #dotnet #visualprogramming https://github.com/vvvv/VL.DemoLib/tree/master/src/VL.FSharpDemoLib

~5d ago

beyon: tonfilm: Ok,currently using F# though but maybe I should look into sharpdx vs xenko math