» MXAO (DX11.Texture2D ReShade) help-Renderer
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MXAO (DX11.Texture2D ReShade) help-Renderer

I updated/ported new MXAO from ReShade to vvvv. Will be released soon to mp.dx

microdee, Friday, May 17th 2019 Digg | Tweet | Delicious 3 comments  
microdee 18/05/2019 - 16:57

it's available in mp.dx https://vvvvpm.github.io/#mp.dx

mrboni 19/05/2019 - 20:05

Thanks md, looks great

gegenlicht 22/05/2019 - 09:35

nice!!

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Shoutbox

~8d ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4

~8d ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4

~18d ago

joreg: @LCA remember that we also provide custom support for commercial projects: https://visualprogramming.net/#Support

~19d ago

LCA: where to ask about hardware setups: VL application over 26 1080p displays. maybe also with FUSE

~26d ago

tonfilm: @tobyk there is also this, who wants to win: https://bottosson.github.io/posts/oklab/

~1mth ago

tobyk: LCH is the best color space, all the other color spaces are now big losers. https://atmos.style/blog/lch-color-space

~1mth ago

schlonzo: "HowTo Work with Children" somehow I expected something else :D

~2mth ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven