» MXAO (DX11.Texture2D ReShade) help-Renderer
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MXAO (DX11.Texture2D ReShade) help-Renderer

I updated/ported new MXAO from ReShade to vvvv. Will be released soon to mp.dx

microdee, Friday, May 17th 2019 Digg | Tweet | Delicious 3 comments  
microdee 18/05/2019 - 16:57

it's available in mp.dx https://vvvvpm.github.io/#mp.dx

mrboni 19/05/2019 - 20:05

Thanks md, looks great

gegenlicht 22/05/2019 - 09:35

nice!!

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Shoutbox

~23h ago

domj: Here's the Schéma presentation from yesterday's meetup: https://youtu.be/_oqonrkE3xU

~2d ago

joreg: @guest am afraid we can't manage this. if someone wants to take this on, let us know..

~2d ago

guest: @joreg, please stream :-)

~2d ago

joreg: reminder: tonight: #vvvv meetup in #berlin: 9-berlin-vvvv-meetup

~2d ago

manuel: @dawoof nope. just the mosaic option.

~6d ago

dawoof: Did u use the NVAPI to do the warping and other functions?

~7d ago

manuel: @dawoof I did. Just some tests. with the sync card you get no tearing thats great.

~7d ago

dawoof: has anyone used nvidia MOSAIC and VVVV? (without vioso or automated callibration)