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kubbetts-DirectX Renderer

I am from Italy

screamer, Tuesday, Mar 29th 2011 Digg | Tweet | Delicious 7 comments  
Lightmare 29/03/2011 - 20:10

nice :)

robe 30/03/2011 - 21:50

Is that "displace" driven by kinect?... eeh eh eh
really nice...

screamer 30/03/2011 - 23:01

yes, it is :P

robe 31/03/2011 - 10:16

Are you using pipet node? Have you found a way to increase the performances?

m4d 31/03/2011 - 11:32

@robe: for best performance you have to go from kinect depthtexture straight into particleshader.. ;)

screamer 31/03/2011 - 22:57

anyway i'm using pipet node, in fact the performances are not really impressive :\
by the way it's running a pipet 50x50 and ssao and softshadows at 25fps
it's not really fast but it works for my purpouses ;)

m4d: you are right, the next step will be that ;D

screamer 01/04/2011 - 00:08

but i don't know how to put ssao and softshadows in the particleshaders

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Shoutbox

~15d ago

~18d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~24d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable