» KSkeleton-DirectX Renderer
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KSkeleton-DirectX Renderer

Kinect skeleton

hierro, Monday, Dec 13th 2010 Digg | Tweet | Delicious 7 comments  
screamer 14/12/2010 - 00:04

yeahh :D

CeeYaa 14/12/2010 - 17:28


Theta 17/12/2010 - 14:06

where you can download this patch.?

screamer 17/12/2010 - 17:17

here: http://vvvv.org/contribution/kinect-multi-skeleton (i've explained in italian in the comment of the other screenshot) :)

fraco 08/11/2013 - 19:26

hi, any chance you could re-upload link? (its broken)or file? thanks in advance!

joreg 09/11/2013 - 14:59

@fraco: what exactly are you looking for? have you checked the helppatch of the skeleton nodes?

ksp 10/11/2013 - 13:29

..the contribution link given by screamer is broken.

is the screenshot using OpeniNI or Microsoft drivers?

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~32min ago

joreg: @graphicuserinterface: most likely

~16h ago

graphicuserinterface: kinect azure in vl viable?

~20h ago

metrowave: what happened to the list of whose logged-in/on-line (above), now only showing me and guests...

~3d ago

joreg: Don't forget: This months #vvvv meetup in #berlin is happening on the 27th: 12-berlin-vvvv-meetup

~3d ago

joreg: @u7 @CeeYaa, we're investigating this...

~3d ago

tonfilm: Under the hood: We switched from #SharpDX to #Xenko math. vl-switch-to-xenko-math VL vvvv #visualprogramming #dotnet #creativecoding

~3d ago

CeeYaa: haha it was frozen for 10 seconds when I send this Shout before - using Firefox

~3d ago

CeeYaa: hui really slow speed on MainPage, Contributions ... speed in Forum quite OK

~3d ago

u7angel: mmm, the site is really slow now.

~3d ago

joreg: PSA: and we're back!