» Kinect2Skinner-DirectX Renderer
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Kinect2Skinner-DirectX Renderer

I am from Germany

guest, Thursday, Aug 20th 2015 Digg | Tweet | Delicious 3 comments  
guest 22/08/2015 - 01:06

a spread of them guys for header!

isdzaurov 10/12/2015 - 11:39

Hi guest !
It's work with DX11?
Thnaks!

joreg 10/12/2015 - 13:38

it should, if you translate it to dx11. start from here: skinned-skeleton-and-kinect#comment-203393

remember: we're still missing a model with fitting rotations.

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Shoutbox

~15d ago

~18d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~24d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable