» How to Explain Interactivity to an Audience
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How to Explain Interactivity to an Audience

On 11 November 1965, J. Beuys walked, in the context of an art exhibition, with a dead hare in his arms, hugging and whispering to her. He called it How to Explain Pictures to a Dead Hare. His face was bathed in honey and gold dust, and a foot wrapped in felt dragged a copper plate over the floor. Everything was prepared to understand the potentialities and connectivities –both symbolic and physical- of that encounter like a shamanic and performative act; also as an arrangement of elements or data that would allow cross flow meanings and information. A whole combination of alchemical transits and thoughts...

We thought he was who explained the works of art -the meaning of art- to the dead hare. What we never knew, and now we speculate with this, is that he might be asking to the hare: please dear, could you explain it to me?

3th International Festival of Musical Experimentation After Cage
October 18, 2016. Iruña/Pamplona (Spain)

Patxi7, Tuesday, Nov 8th 2016 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~2d ago

~3d ago

joreg: Everyone go checkout this growing list of #vvvv beta tutorials by Takuma Nakata: https://www.youtube.com/playlist?list=PLK3HDkvkLePS9UKCVw1o_eb09Ocws6Wcr Thanks for those!

~3d ago

evvvvil: "Energy Confinement": Result of Tuesday's improvised live coding session on Twitch. https://www.shadertoy.com/view/WslyDl

~4d ago

m9dfukc: @siyah Yes! macOs support ... more like a distant dream but hey ;)

~4d ago

siyah: such a great news @devvvvs ps.I'm dreaming osx version (:

~4d ago

dottore: Congratulations @devvvvs!!!! :)

~6d ago

ggml: what a treat it is to sample the microdevil_intersect help patch from time to time