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hello metaio

I am from Japan

mino, Monday, Sep 1st 2014 Digg | Tweet | Delicious 10 comments  
Alec 01/09/2014 - 14:30

Is it a Metaio plugin for vvvv?

mino 01/09/2014 - 14:56

yes! it just started and I need more time for coding ;)

Alec 01/09/2014 - 15:56

Wow! Good luck! ;)

sonostrano 02/09/2014 - 16:17

i love you mino!

pechart 08/09/2014 - 09:04

This is great, keep it up!

Alec 09/09/2014 - 08:52

Hey mino, I had a look at Metaio SDK. How did you port the camera preview in vvvv? Metaio seems work only with OpenGL.

mino 10/09/2014 - 01:23

good point. above screenshot is quick test, so it use blank window as render target of metaio with OpenGL.

I found they support custom rendering, which outputs pixel buffer of capture image. so it will possible to create DX9/DX11 texture with it, then add some CG with tracking info.
http://dev.metaio.com/sdk/documentation/development-advanced/tutorials/advanced-tutorials/using-custom-rendering/

microdee 10/09/2014 - 20:06

i'm wondering is it possible to feed it with your own image (not just camera)?

mino 14/09/2014 - 00:41

there is setImage function for rendering and tracking in SDK. both from file and from memory supports.

microdee 14/09/2014 - 12:40

@mino: awesome! that sounds like it's pretty easy to implement CV.Image or DX11.Texture2D feed into a vvvv plugin

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~4d ago

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