» Flexure
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.


credits a project by Quayola & Sinigaglia; Commissioned by Nike; Keri Elmsly: Producer; Paul Mumford: Animator; Michael Hodgson: Sound Design; Assistant: Sebastiano Barbieri;


Audiovisual Installation | vvvv Custom Software
4k video on 2 LCD displays | 2ch Sound
Dimensions Variable



dottore, Friday, Oct 11th 2013 Digg | Tweet | Delicious 4 comments  
m4d 11/10/2013 - 15:23

superslick stuff as always ;)

Noir 11/10/2013 - 17:07


metrowave 13/10/2013 - 20:58

great space... and matching visuals!

evvvvil 16/10/2013 - 10:53

Yeah, amazing work Natan! So good! I am curious to know how you get the lighting and colours/textures to be so impressive. did you use DX11 for this or the DX9 Mutliple Render Engine?

  • 1

anonymous user login


~3d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~3d ago

microdee: what's BC7?

~3d ago

antokhio: https://aka.ms/AA65g28 upvote pls for bc7 support in windows

~5d ago

joreg: PSA: forum is back up and running!

~5d ago

manuel: that shaderFX looks great

~5d ago

joreg: PSA: the forum is currently down for maintainance. if all goes well it will be back up shortly..