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I am from RealSense SDK and my face is the result of developing with it...

microdee, Friday, Feb 6th 2015 Digg | Tweet | Delicious 3 comments  
herbst 07/02/2015 - 20:01

woohoo, will you share that when it's finished?

microdee 07/02/2015 - 21:58

it's up on github https://github.com/uberact/VVVV.Packs.RSSDK
note that it currently blocks vvvv's mainloop and the intended multithreaded pipeline in the documentation doesn't work at all. also putting the whole acquire frame and release frame pipeline in another thread will just make ReleaseFrame() throw an access violation error. retrieving data is tedious and over complicated too.

herbst 08/02/2015 - 19:39

Yes, I know, hooray for Intel devs -.- ... Have you taken a look at the Unity implementation? That comes quite close to vvvv's Node-model, I think. At least I used that as base for the PCSDK plugin.
But thanks for making it available!

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anonymous user login


~9h ago

guest: alas yeah, it's super slow dl-ing from the installer, here in CA

~11h ago

joreg: @soundreactor: we're not aware of any.

~12h ago

soundreactor: is there speed throttling for downloads? i only get 46kb/s TX,USA

~14h ago

bauhausorbits: Hey in case you are thinking about joining tomorrow’s c# in gamma workshop, you may pm me to take over my place :)

~2d ago

ravazquez: Just your regular hungarian folk dance shellsort: https://youtu.be/CmPA7zE8mx0

~3d ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~5d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~6d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~6d ago

sinao: one side

~6d ago

sinao: How to apply texture only on one of a cube?