» ExR3
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ExR3

credits Elliot Woods Kyle McDonald

Interact by changing your viewpoint from within the room. Specific viewpoints cause the mirrors to show defined shapes, others create abstract composition of lines and color.

Creators Project post

Artists

Elliot Woods
Kyle McDonald

Exhibited at NODE 13

Curation
Eno Henze
Jeanne Charlotte Vogt

Festival production
David Brüll
Valérie-Françoise Vogt

Thanks to
  • Gregor Woschitz
  • colorsound
  • Rosi Grillmair
  • Jutta Dießl
  • Shaul Tzemach
  • Yasuko Matsuura
  • Florian Jenett
  • Rob Clouth for his song "Glass"
elliotwoods, Saturday, Feb 23rd 2013 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~8h ago

velcrome: @SFE_Engineering seems cool! https://www.sparkfun.com/news/2319

~13h ago

~17h ago

joreg: what's new in vvvv_50beta35.2 https://vimeo.com/205310326 #vvvv #vl

~2d ago

guest: whats going on under the hood when you sort.. https://www.toptal.com/developers/sorting-algorithms

~3d ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~4d ago

velcrome: @mrboni check noodles pack

~4d ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~4d ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)