» ENGINE-DirectX Renderer
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ENGINE-DirectX Renderer

step by step... bloom and gamma color correction added here...
ahhh about gamma correction, this is interesting:http://http.developer.nvidia.com/GPUGems3/gpugems3_ch24.html

dottore, Saturday, Feb 5th 2011 Digg | Tweet | Delicious 2 comments  
efe 06/02/2011 - 10:52

what to say? this is pure magic

dottore 06/02/2011 - 17:01

:)

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Shoutbox

~3d ago

karistouf: i m searching for a solution on a cylinder end and 3 Hittest... tx https://discourse.vvvv.org/t/hitest-on-a-cylinder-end-in-3d/20725

~20d ago

mediadog: @schlonzo Oh just wait - see how far we have already come: http://old.noirflux.com/VideoFiles/FireAndIce-1.m4v

~22d ago

schlonzo: it is really hot here

~2mth ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4

~2mth ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4