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ENGINE-DirectX Renderer

new project render engine study.... long way... :(

dottore, Friday, Feb 4th 2011 Digg | Tweet | Delicious 7 comments  
m4d 04/02/2011 - 02:34

awesomeness in the making..

kalle 04/02/2011 - 11:09

wow....
dottore , our shaderking.

xd_nitro 04/02/2011 - 12:05

mmmmmmmmmmmm DONUTS

dottore 04/02/2011 - 15:38

planning to integrate:

  • HDR
  • DOF2.0
  • SSAO
  • environmentMap Illumination
  • Soft shadows
  • bloom effect
  • motion blur
  • normalMap/parallaxMap
  • color correction
  • post effects (vignette, sepia, b&w,...)
  • many shading algorithms (phong point/directional, glass, velvety, trasmittance, CookTorranceMultiTexFresnel, goochy directional/point, carpaint,...)
  • ParticlesGPU,...

...
that's why i think is going to be a long way... :)
...yes! our next project is about donuts.you have many aesthetic possibilities in that field :D ;)

aze 04/02/2011 - 18:31

booyah!

manuel 04/02/2011 - 23:03

the amazing dottore

xd_nitro 05/02/2011 - 00:33

WTF? sssssssswwwwwweeeeeeeeeeeeeeeeeeetttttttttttttt+++++++++

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Shoutbox

~6d ago

karistouf: i m searching for a solution on a cylinder end and 3 Hittest... tx https://discourse.vvvv.org/t/hitest-on-a-cylinder-end-in-3d/20725

~24d ago

mediadog: @schlonzo Oh just wait - see how far we have already come: http://old.noirflux.com/VideoFiles/FireAndIce-1.m4v

~25d ago

schlonzo: it is really hot here

~2mth ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4

~2mth ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4