» diploma: graphical web server programming
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diploma: graphical web server programming

Main subject of our diploma thesis is to determine to which extent a dataflow graph is suitable for building complex web server applications in an intuitive way. It might sound a little diffuse, but for you, it’ll result into a straightforward bunch of new nodes. Finally there will be two new node categories: XML and HTTP Server. While the HTTP Server allows to serve (X)HTML strings to the WWW, the XML Nodes open a huge field of creating and respectively transforming those strings. The HTTP Server is split into two nodes: Server & Receiver. The receiver throws out HTTP Requests, now you can let server serve request-depending strings. You can already try the first set of new nodes with beta9.2.

We’ve created a diploma page with the current state of our work. Later we will provide example modules as well as tutorials for the XML Stuff on that site. diploma page?

joreg, Tuesday, Nov 29th 2005 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~8h ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~2d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~3d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~4d ago

sinao: one side

~4d ago

sinao: How to apply texture only on one of a cube?

~4d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~8d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~8d ago

microdee: what's BC7?