» COSMO
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COSMO

credits Tatiana Plakhova, Eduard Haiman, Vadim Smakhtin, V4W.ENKO. Big thanks to unc and dottore for the help with shaders and VVVV community for making all this possible.

Generative real-time audio-visual installation, produced for BMW.

More photos from this project

alg, Tuesday, Feb 21st 2012 Digg | Tweet | Delicious 3 comments  
manuel 22/02/2012 - 08:59

amazing, I love tatiana's work, so nice to see it in motion and realtime

joreg 22/02/2012 - 14:29

thanks for putting your project here, but please use a pagebreak after a max of 2 images, so the post is not too long in the blog-overview.

alg 22/02/2012 - 22:19

Sorry for this, fixed.

  • 1

anonymous user login

Shoutbox

~23d ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~24d ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?