CSM shadows ?
your recent renderings (cook torrance) look great. i was researching PBR shading too but never finished it...looking forward to see your stuff at node
well cascaded shadow maps are kinda hard in vvvv because you cannot really write into the mip levels of a texture, this is more like percentage closer soft shadows but not 100%
great!!!!
CSM shadows ?
your recent renderings (cook torrance) look great. i was researching PBR shading too but never finished it...looking forward to see your stuff at node
well cascaded shadow maps are kinda hard in vvvv because you cannot really write into the mip levels of a texture, this is more like percentage closer soft shadows but not 100%