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CookTorrance-Renderer

I am from Soft-Shadows in Emeshe

microdee, Tuesday, Mar 31st 2015 Digg | Tweet | Delicious 3 comments  
sinus 01/04/2015 - 12:25

great!!!!

u7angel 03/04/2015 - 18:08

CSM shadows ?
your recent renderings (cook torrance) look great. i was researching PBR shading too but never finished it...looking forward to see your stuff at node

microdee 06/04/2015 - 17:27

well cascaded shadow maps are kinda hard in vvvv because you cannot really write into the mip levels of a texture, this is more like percentage closer soft shadows but not 100%

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anonymous user login

Shoutbox

~16h ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~1d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~4d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~7d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~14d ago

ravazquez: Happy new year!

~14d ago

sunep: Happy new year everyone!

~18d ago

ggml: confirmed. thanks

~18d ago

david: @ggml fixed. please try again.

~18d ago

joreg: @ggml confirmed. we'll investigate..

~20d ago

ggml: node workshops on talque seem to be no longer available