» ClinK | interactive audiovisual spatial sound Installation
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ClinK | interactive audiovisual spatial sound Installation

ClinK is a collaborative project by Markus Schuricht, Felix Deufel and Paul Schengber, which challenges the boundaries of the human, auditive and visual perception.

The large interactive audiovisual installation consisting of 30 speakers in a handcrafted dome construction with 360° projection enables its visitors to explore modulations and movements of sounds and visual objects in 3D space.

Each body and its dynamic attributes are directly transformed into predictable audio feedback and transformations of visual objects. Manipulate sound sources and move them through space in a way that their exact position concretely and vividly occur in front of you.


Everything realised with vvvv:

  • control of Fraunhofer IDMT`s object orientated Spatial Sound Wave system
  • realtime visualisation
  • bodytracking with 4 merged kinect cameras
  • audio programming
  • 360° mapping projection for a selfmade, complex (not spherical) dome construction

Thanks to all helpers & friends!
Your Wisp-Team

http://wisp-kollektiv.de

wisp, Friday, Jul 10th 2015 Digg | Tweet | Delicious 1 comments  
artifak 23/07/2015 - 10:20

coooollllll

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Shoutbox

~1d ago

joreg: Release Candidate 3 for #vvvv beta39 is out: beta39-release-candidate Please test and report your findings!

~1d ago

young47: Will visit Köln and Düsseldorf this week. I'm an artist from Moscow, would be happy to meet someone! If you will be there, reply :)

~1d ago

microdee: vpm got a clean-up update. Download here: https://github.com/vvvvpm/vpm/releases/tag/1.3

~3d ago

joreg: @udo2013 please note that bass is only available with x86 builds!

~3d ago

aeckheim: Can't find the visual c++ runtime 2008. setup.exe link leads to nowhere. try to setup newest beta version

~4d ago

joreg: More #vvvv workshop dates for the coming months are announced: upcoming-full-day-vvvv-gamma-workshops-in-berlin

~6d ago

mburk: @synth can confirm crashes with instance noodles. studio drivers fixed it.

~7d ago

synth: @nissidis: So i am not crazy! Thanks for confirmation :) These are the things i do have problems with as well.

~7d ago

nissidis: @synth I do with Instance Noodles and FieldTrip (RTX 2080) I rolled back to Studio Drivers (instead of GameReady ones)