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credits Students: Jan Barth (jancouver), Roman Stefan Grasy (roman_g), Mark Lukas, Markus Lorenz Schilling (dl-110) Academics: Prof. Hartmut Bohnacker, Prof. Ralf Dringenberg

Interaction designers develop our digital everyday life. They concept, sketch and create new possibilities of interaction, which are evaluated with functional and technical prototypes.

Prototyping Interfaces

The book “Prototyping Interfaces – Interactive Sketches with VVVV” covers within 280 pages the applied handling of interactive sketches with the visual programming language VVVV.


read more...
dl-110, Monday, Feb 13th 2012 Digg | Tweet | Delicious 17 comments  

credits Alexey Beljakov, Andrey Boyarintsev, Anna Kerbo, Nikolay Matveev, Julien Vulliet, Minoru Ito

Architectural Light Studio (The ALS) is unrivaled software suite designed for creating, editing and playing back architectural and art lighting scenarios.

The ALS editor is required for:

  • creating a three-dimensional geometric layout of lighting equipment in 3D
  • creating a developed layout view on a plane with address assignment and equipment grouping
  • creating visual effects scenarios

Main benefits of the new software:

  • real-time lighting equipment simulation with calculation of illuminance according to luminaire .ies files;
  • - more than 500 IntiLED luminaires with W, RGB, RGBW color modes and up to 40 pixels per device;
  • - handy tools for creating complex layouts for luminaires of varied types, with an option to assign to building model surfaces;
  • - full-fledged display of buildings and environment as 3D models as well as ability to display dynamic lighting effects in real time;
  • - tools for creating lighting scenarios at the multi sequenced timeline;
  • - support of the Art-Net protocol enabling use of a wide spectrum of additional equipment;
  • - support up to 256 Universes and several automatic DMX addressing modes.

The debut of the ALS took place on The Light+Building 2014 in Frankfurt from March 30 to April 4, 2014

The ALS is written in vvvv by Ivan Rastr electronic crafts.
Please take a few minutes for video preview of The ALS v.0.95 beta

For further information about The Architectural Light Studio please contact IntiLED office

IntiLED team:
Sergey Matveev, Evgeniy Moskov, Uljana Vinogradova, Anton Lysenko, Elena Belova, Oleg Yanchenkov, Denis Ichalovsky

Ivan Rastr electronic crafts team:
Alexey Beljakov vnm, Andrey Boyarintsev bo27, Anna Kerbo kerbo, Nikolay Matveev unc and specially invited Julien Vulliet vux Thanks to Minoru Ito mino for helping with AntTweakBar.

ivan.rastr, Tuesday, Apr 15th 2014 Digg | Tweet | Delicious 9 comments  

i am from model-in-blender-render-in-vvvv

toyshung, Wednesday, Nov 2nd 2016 Digg | Tweet | Delicious 3 comments  

credits Chris Plant (catweasel) , Tonfilm for VAudio.

https://vimeo.com/243221843

Harmonic Portal is a new work commissioned for Lumiere Festival Durham, 2017 http://www.lumiere-festival.com/durham-2017/
There are 5 pieces arranged around the walls of St Godrics Church, Castle Chare, Durham, each is a portal into the surface of the wall, the light amplifies surface details due to the angle of incidence and feels like a magnifying glass (or even an electron microscope at times.).
They question how we perceive colour, the inside and outside contrast and harmonise as time progresses, while this is mirrored by the sound track which reflects the colours, the frequencies of red, green and blue light have been dropped by 42 octaves and vary in proportion to those colours of light.
It is partially contemplating how our brains create colour from 3 frequencies, but also how limited a bandwidth that actually is, the fundamental notes are a flattened Ab, A and B.
http://www.colour-burst.com/2017/11/harmonic-portal-lumiere-festival-durham-uk/

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catweasel, Wednesday, Nov 22nd 2017 Digg | Tweet | Delicious 1 comments  

credits elliot woods, chris plant (catweasel)


https://vimeo.com/84964695

In April 2012 myself and Elliot Woods were approached to create an application to project onto a car on a turntable, the brief expanded as the project went on, until by the end, it was to be a different car (of the same model) for every show, they wanted to be able to do multiple shows per day and the alignment was to be done by a member of the staff at the Landrover experience.
A challenging brief.
The building was finally opened in December 2012, the car takes approximately 10-15 minutes to lineup using 3 sliders and a rotatary control on an iPad, with a couple of buttons to spin the turntable around so you can check the setup.
It using 7 projection design projectors all running at 1920x1200, 3 for the back wall, 2 for the car and 2 for the floor, we also had to minimise any visible shadows, content was rendered at 4k and is all run off 1 pc.

catweasel, Friday, Jan 24th 2014 Digg | Tweet | Delicious 9 comments  

Watch on Vimeo

realtime GPU particle simulation.
MRE (multipass render engine)

software: http://vvvv.org software
runs at 60 fps

Natan Sinigaglia, Wednesday, May 23rd 2012 Digg | Tweet | Delicious comments on vimeo  

credits For all vvvvers :)

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Urbankind, Sunday, Jan 1st 2012 Digg | Tweet | Delicious 2 comments  

credits DiMiX

Daniil Simkin’s “Falls the Shadow” is a commissioned performance for the Guggenheim’s Works and Process series.

Four 30-minute performances took place at the Guggenheim Museum NYC on September 4 and 5, with standing audience members observing the show from different levels of the venue, which is known for its continuous ramp that spirals up the rotunda structure and connects to all of the floors.

The work combines dance with live video projections in a collection of six pieces choreographed by Alejandro Cerrudo, with costumes by Maria Grazia Chiuri /Christian Dior.
Daniil Simkin, a principal dancer with the American Ballet Theater (ABT), is also coproducer and performer in the piece, along with ABT soloist Cassandra Trenary, Ana Lopez from Hubbard Street Dance Chicago, and dancer Brett Conway.

Projection design by Arístides García and Dmitrij Simkin.
Additional shader programing, Alexander Shaliapin.
Thanks to Robert Intolight for the particles library.

Tech info:
1 single camera infrared based tracking system.
Graphic server running several vvvv instances, multiple video playback and many interactive content modules.
Laptop running custom made VL timeliner, with fully integrated MIDI controllers.
360 panorama mapping.
Interactive/generative 4k texture.
Single Nvidia1080 graphic card with 2 DP TH Matrox
6 XGA outputs: 5 projectors+1 preview
5x Christie 14K with 0,73 lens

lasal, Saturday, Oct 7th 2017 Digg | Tweet | Delicious 0 comments  

credits Marco Tempest, onformative, checksum5 et al.

the making of

TEAM

Created and produced by Marco Tempest
in cooperation with onformative and checksum5

Special thanks to David Britland for his amazing script, Michael Ricar for the music and sound design. Tebjan Halm for additional vvvv programming. Enrico Viola for the relentless OF sandboxing and prototyping.
Jason Saragih for sharing his FaceTracker library. Tobias Beckwith for the voice cameos, Sherry and Matt for being amazed and to Steve Cohen for bringing Jean Robert-Houdin to life one last time.


For more information and images please refer to the splendid documentation on onformative.com
For more of marco's magic visit him on marcotempest.com
joreg, Friday, Mar 30th 2012 Digg | Tweet | Delicious 12 comments  

ggml, Tuesday, Mar 27th 2018 Digg | Tweet | Delicious 2 comments  

anonymous user login

Shoutbox

~1d ago

joreg: @ryuzaki it is all listed here: node17-workshop-material

~2d ago

ryuzaki: it seems all node17 workshop files are down (?)

~2d ago

u7angel: @ggml videos will come

~3d ago

ggml: some nice instastories from link presentations ::: will there be videos ?

~6d ago

ggml: is there a node for solving z-fighting by prioritization ?

~7d ago

joreg: come join us patching at the lake: 3-berlin-vvvv-meetup-at-link-open-sunday #vvvv #vl #summer #sun #lake