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Satellites are used for almost all modern achievements, from communication or navigation systems to environmental monitoring and military purposes. By now there are approximately 3000 satellites in orbit, about 1000 of those are still operating. The majority of these objects revolve our planet in 200km to 2000km height, with an orbital period of 90 to 130 minutes.
Despite their overall application, we hardly notice their existence. From earth they are visible only in the rare case, that they are in the perfect angle to reflect the sun. All necessary data about the positions and paths of satellites is known though, as it is crucial for determining free spots for new satellites. Accessing this information allows the drawing machine SATELLITEN to keep record of the sheer amount of satellite flyovers in regard to its own location. In a square of approximately 10cm², the machine traces their lines in real time until the far away object leaves our horizon again.
SATELLITEN uses its own position as starting point and old maps of the area as a base for its drawings. For a long time, maps and atlases used to be one of the only sources for geographical knowledge. Now the paths of the satellites start to form on top of the familiar neighbourhoods, thus setting the normally invisible traffic in relation to our usual habitat. But as time passes the lines of the satellites will obliterate the well-known streets and cities, overwriting not only the information the map originally contained but as well the marks left by the preceding satellites. In the long run only a black square will be left, it is the remains of this rather parasitic machine: a temporal window, showing the seemingly arbitrary but highly structured activities in lower earth orbit.

Satelliten

pen, atlas/maps, stepper motors, motor drivers, electronics, sensors, aluminium, Arduino microcontroller, MiniPc, vvvv, c#, grbl
20 × 20 × 10 cm
2015 with Sebastian Neitsch & Juliane Götz

Jan Bernstein, Saturday, Dec 7th 2019 Digg | Tweet | Delicious comments on vimeo  

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First edition of FRACTURED - a generative artwork for FRAMED (FRM.FM).

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Real-time Augmented Projection with laser.

I have been wanting to try this for quite a while, and finally i could do a humble proof of concept of it, more to improve and do but really a great fun and concept.

Basically is a Mixing of Projection and calibrated laser with interaction.

Hardware :

Laser : http://www.cittadinilaser.com/

Real-time Laser Controller http://corzotech.com/en/controllers/346-lumaxnet-ilda.html

Custom code Made with :

vvvv - www.vvvv.org
vl - www.vvvv.org/documentation/vl

Music in this video :

Silent Space - Tale of us
https://open.spotify.com/track/0dBQ6QYFO5V7cIfsQnAUb5

Big thanks to :

Sebastian - (gregsn) - www.vvvv.org

Tobias Kroiss - Laser

Javier Mesas http://visual-pro.es

Paqui Castillo www.colorsound-ixd.com

               www.corzotech.com

Minoru Ito (mino)

Julien Vuxen (vux)

and many more ...

colorsound, Saturday, Dec 7th 2019 Digg | Tweet | Delicious comments on vimeo  

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Four exhibits we developed for the ZUSE COMPUTER MUSEUM in Hoyerswerda.

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Real time computer graphic
Software: vvvv
Music: freesound.org
Year: 2016
Loss of quality with video recording

Elisa Cerne, Saturday, Dec 7th 2019 Digg | Tweet | Delicious comments on vimeo  

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Using HTC Vive laser tracking to paint on LEDs in physical space.

Developed using vvvv, VL and Schéma.

Behind the scenes: https://youtu.be/o1jkM56mdG0

http://www.vvvv.org
http://schema.domj.net

Music
Peter Kirn - Between Times
from https://xyzproject.bandcamp.com/album/xyztape002-various-artists

Support https://www.patreon.com/schemacontrol

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One of four exhibits for the ZUSE COMPUTER MUSEUM in Hoyerswerda. We developed an easy to programm pen-plotter to let the visitors explore the basics of coding. It uses simple building blocks that are associated with basic coding constructs. The code of each block is translated into a simple pseudo-code on the screen. The code controls the pen-plotter. When the visitor sends the code to the plotter, they can watch the visual output simultaneously with the code on the screen. Every visitor can take home their own printed artworks.

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Shoutbox

~14d ago

~17d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~23d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable