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"Interactive audio-visual system"
Alexander Scriabin : Piano Sonata No.2 "Sonata-Fantasy"
Piano and Graphics duo
Piano : Yumiko Higo
Graphics, Director : Yuta Inada
Art Direction : Koji Nishimura
Camera, Electrician : Yuki Ota
Camera Assistant : Juo Oba
Special Thanks : Genji Sumi, Kazuya Momose
Date : 2018/02/18
Place : Ritsumeikan University
Tool : vvvv, Kinect
Armin Sanayei’s composition “Shaky Savine” was created to perform in dialogue with Emanuel Gollob’s neuroreactive installation “Doing Nothing With AI”. The violin solo-piece premiered by the gifted hands of Jacobo Hernández Enríquez as part of the Presenza Assente concert in REAKTOR’s main hall in July 2020.
An electroencephalography (EEG) cap streams the musician’s EEG waves. The resulting data forms the basis for the AI’s action. The modular composition “Shaky Savine” gives the interpreter the freedom to improvise based on their perception, while an electroencephalography (EEG) cap streams the musician’s brain activity. Based on this real-time feedback, artificial intelligence decides on the next movements of the installation. In this way, the work only emerges in the interplay of composition, algorithm, and improvisation. The music and the movement interactively create each other.
This musical dialogue between man and machine was recorded by the director and artist Anna Mitterer. “Shaky Savine & Doing Nothing with AI” was created in a co-production between the Ensemble Reconsil and REAKTOR.
Anna Mitterer | director & cut
Philipp Windsor-Topolsky | camera & light
Tobias Aschermann | focus puller & DIT & color grading
Aram Baronian | dolly grip
Armin Sanayei | composition
Jacobo Hernández Enríquez | violin
Alexander Yannilos | recording & sound mastering
Emanuel Gollob – design, concept & research
Magdalena May – concept & research
Advice and support | Johannes Braumann – Laboratory for Creative Robotic | Dr. Orkan Attila Akgün – Neuroscientist | Magdalena Akantisz & Pia Plankensteiner – Graphic Design
Hardware | KUKA industrial robots | Enobio EEG Cap from Neuroelectrics
Software | TF Keras GAN ML | vvvv gamma | mxAutomation | KUKA|prc
Acknowledgments | Supported by Vienna Business Agency | Parts of this iteration were produced at the Design Investigations Studio of the University of Applied Arts Vienna
A while ago this unfinished piece came towards us by our long time friend MAV / Mischa van der Bilt (Scientific). As always Mav proves to master spacecraft technologies, without the apparent requirements of rocket science studies. Just sit back, listen and go on with your life.
This synthetic woven sound texture takes us up close to a shimmering examination of the unknown, impressions and reflections from our only star, mother of all life and energy we know.
The final piece of music will be part of a new upcoming album, we cannot wait to explore.
credits vvvv group, dx11 pack by vux, glass shader by antokhio, volumetric spotlight by mburk
Cyspe released this floating interlude "MindScape" two years ago on the excellent Rhythm Büro imprint, finding itself in the company of three pounding tracks on the "After This World EP".
The atmospherics take us deep down to an imaginary coral rich field, unaffected by flocks of fabric, its colors smoothly departing to the surface. While this environment may appear somewhat eery, it unfolds calmly, unaffected by its own decay.
We are in the year 2020. Stay tuned!
Listen to the entire EP: After This World - https://www.youtube.com/watch?v=xTJPI4-Jizk&list=PL1MoSDr91Gcct0QTu8_ahufhQCC05raXA
credits vvvv group dx11 pack by vux, dx11.particles by tmp , instancenoodles & fieldtrip (3D vectorfields & noise) by everyoneishappy
credits DROUGHT SPA (Oakland)
Made in part using VL
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Headphones or monitor speakers are recommended:
Return the Eye is a project that combines installation, text, sound, and video, with a remote viewing system that telematically conjoins viewers. These works consider visibility, the elastic ontology of virtual images and the weaponization of optical technologies.
An online experience, Return the Eye collects user data generated by visitors, which then enact audio-visual transformations in real time. Simultaneously, three user-controlled cameras situated in the gallery operate as a portal to surveil installed objects referencing machine intelligence, ecology, and state violence.
As an extremely long-form composition, sonic parameters are shaped by user interaction with the website (clicks, click+drag, mouse location, what you're clicking on, phone movement). Our hope is that people synchronize their visits to the website with others, as the sonic output of this is something like a collaborative, networked synthesizer, where multiple people shape different parameters of the sound simultaneously.
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Enjoy here: Return the Eye → → Live until Feb 28.
credits Concept, Design, Patching, Production and Video: BADABOOMBERLIN
It's the first 100% GAMMA project with exported "Executeable" of BADABOOMBERLIN
With its latest project in collaboration with Münchner Stadtmuseum, BADABOOMBERLIN transforms illustrations from the theater´s archives into a lively installation.
The viewer can turn him/herself into a child, a dancer, and many other characters, that reveal surprising metamorphosis, becoming new material for improvisation and play with the others.
The installation should be presented on September 2020 but there is a pandamic going on so premiere hopefully will be on summer 2021 and it will become part of the permanent collection at the museum.
The kinetic light installation “Nymphéas” is inspired by the lyrical images of ponds overgrown with water lilies by whose side poets and artists have spent countless hours in contemplation of clean, cold flowers.
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