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TAKISOCPE (Kentaro Taki) tried to make a digi-photo slideshow of Cityscape Tokyo by using VVVV.

This experimental installation is a trial to grasp the system of our society, especially Tokyo, where is full of images, things, media, adds, people and information.

continue here.

takiscope, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  
video installation at the altitude, kunsthochschule für medien, köln.

projection of "mirror" in a frame, which was rotated according to the "weight" of the people in it. if there were to many people in the frame, the pciture fell down, and a video was played, in which i walked in, annoyed, and hung it back there.

watch the video.

fleg, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  

installation by Carsten Nicolai as a part of the exhibition KÜNSTLER.ARCHIV in the Akademie der Künste, Pariser Platz, Berlin.

more images and a video are here

gregsn, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  

An evening in the Frankfurter Kunstverein with live music, djs and a multitude of visual stimuli. realized by meso and associated installers.

Nearly all of the works documented were created specifically for this exhibition. Working with the architecture of the Kunstverein and the preceding exhibition and the visitors of the night was kind of a curatorial guideline and lead to the theme "Architecture and Reality".

joreg, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  

PACMATCH is a sportive Computer-Game, based on the classic Arcade-Game Pacman(1980). The players must jump around on big keyboard-like jump-boards to control the characters. The game is projected on a screen in front of them.

Unlike the classic Pacman, being single-player, PACMATCH is a multi-player game. 3 Players play with and against each other. There is two ghosts that have to catch Pacman and of course our childhood-hero Pacman, who must eat all the pills to go on to a next round.

read on here and don't miss the making of.

michel, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  
This is a animation of a bus timetable. The Led's are dimmable.
more images and the patches can be found here.
elektromeier, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  

some pics from the experiment done with the clear pin(set to 0) on the renderer(dx) node. you can get nice effects by simple texture transformation...

more images

onoxo, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  
Video-Live-Animations for the set of the music-theater production IRREGEHEN (byhttp://www.tart-sachen.de) in the theater 'rampe' in stuttgart.

anonymous, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  

documentation of the works realized during the courses "Bildgebende Bildnehmende Verfahren" held by Prof. Sebastian Oschatz at the HFG Offenbach and "Generative Design Systems" held by Dipl. Des. Sven Bauer at the FH Wiesbaden.
http://edu.meso.net/tiki-index.php?page=W04.Processes

david, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  
realtime-rendered music video for track "pa_ca" by e.stonji.

more stills and video on here

michel, Thursday, Oct 27th 2005 Digg | Tweet | Delicious 0 comments  

anonymous user login

Shoutbox

~3d ago

cznickesz: @tonfilm thanks for the info. Can´t wait to give it a try!

~4d ago

tonfilm: @cznickesz #vvvv #vl #xenko integration is not ready for the public yet, it's still under heavy development... more updates soon.

~4d ago

cznickesz: Possibly dumb question: is there any release containing xenko-integration right now?

~5d ago

~5d ago

~6d ago

joreg: looking for latest #vvvv gamma preview? it is here: vvvv-gamma-2019.1-preview

~7d ago

udo2013: I just want to know why the camera does not work. should be easy to be answered.

~7d ago

udo2013: an answer, please. also there was a 4d julia set in dx9. that must have programmed one. haalllooo!!

~7d ago

udo2013: where are the people who have translated shadertoy's mandelbulb in hlsl ?? for vvvv