Patcher people!
Continuing the series of beginner video tutorials, we hereby give you Nr. 4:
In this tutorial Christoph Ignaz Kirmaier aka chk of 3e8 shows you how to build a generative droplet spray. You’ll create a custom datatype to dynamically spawn and animate instances of droplets with their own lifetime and behavior, making this tutorial a perfect entry point into object-oriented patching in VL.
You have questions regarding this video? Please use this forum thread for discussions.
Missed the earlier videos in the series? Here you go:
Want to learn more? See the following resources:
- The NODE Institute - online courses
- The Gray Book - official documentation
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