vvvvhat happened in April 2025

May 5, 2025 posted by: joreg

Still,

no stable 7.0 release, but we’re getting closer and closer. Here’s what you can testdrive in recent previews:

  • Introducing: vvvv on Arm for Windows and Mac, Phase 1/2
  • The export dialog features new targets for Arm and macOS console apps and also new options for error handling while building and at runtime
  • We’ve released an update to VL.Augmenta to add support for pointclouds and zones (still deserves extra blogpost)
  • We’ve released an update to VL.CEF updating to version 132 of the chromium embedded framework (still deserves extra blogpost)

What we still want to get right for the 7.0 release is the way you can do bindings (think OSC, Midi, Redis…) to channels and also the way you can work with presets. Both has been available in previews since a while now. We haven’t talked much about it because it needed a final polish. Finally this is in full swing and we’re hoping to be able to show this off soon!

And anyway, upcoming: vvvv meetup on May 15th

Learning vvvv

Contributions

Many thanks to those of you who help complete vvvv with countless additions! For an overview of libraries available for vvvv start here.

We have a new one:

We got updates to the following:

Media artist Takuma Nakata performs “auve” a 30min audiovisual performance that generates sound directly from visuals—without using any pre-defined samples or external music software, purely by reading pixels from real-time generated imagery.

Jobs

That was it for April. Anything to add? Please do so in the comments!


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