Here goes another month,
and with it came another release: vvvv gamma 6.4 is out! Please consult the change log for details and the download.
While we’re continuing with fixes here and there and should have another release following shortly, we’re also working on new core features: The big one is still “Global Channels” and all its many facets. Hoping to be able to show one of those things this month… And we have finally started work on a the long-awaited session-management, allowing you to save editor/extension bounds and then some more. Exciting weeks ahead…
Learning vvvv
In case you missed it, LINK - the vvvv summercamp is going into its 3rd round!
And then, June is FUSE time!
For the coming weeks, The NODE Institute’s vvvv intermediate workshops have a strong focus on the FUSE libraray.
Here is what you can learn in June:
- June 6: All about noise Functions
- June 13: All about signed distance fields
- June 20: All about Raymarching
- June 27: Rendering techniques
You can also still get the FUSE bundle to get access to all 8 sessions at a discount.
Contributions
Many thanks to those of you who help complete vvvv with countless additions! For an overview of libraries available for vvvv start here.
We got updates to the following:
- VL.Devices.TheImagingSource
- VL.Interpolator
- VL.Addons
- VL.Rhino.3dm
- VL.IO.OpenVR
- VL.MediaPipe
- VL.IO.MouseKeyGlobal
- VL.ScreenRecorder
- VL.IO.RCP
- VL.Mapper
Plus three enteries in the forum’s work-in-progress section:
Gallery
Marshmallow Laser Feast’s EVOLVER at Festival De Cannes
Plus one publication:
- “mandala” a research paper on using visual and sound art to translate crop physiology and responses to environmental stresses.
Jobs
- Always keep an eye on the vvvv job board
- There maybe some more on The Interactive & Immersive Job Board and dasauge.de
- If you need a vvvv specialist or are one yourself, check out this listing of vvvv specialists available for hire
That was it for May. Anything to add? Please do so in the comments!
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