
Pointmovers of vvvv!
The Editors got some new features.
Stepping through the points via Keyboard
- Q - next point
- Shift+Q - previous one
- Space - select point
- W - switch between Controls of a Knot (in a Bezier Editor).
Marquee selection in a Bezier Editor
- If Points are getting selected, Controls are ignored.
- Press F - to Force selection, it allows to mix the selection of Points and Controls.
Support for DX11 The Editors by itself are graphics-engine-independent, but their points, lines and handles must be rendered. From now on there are DX11 Views for every Editor.
The Editors:
2d
- PointEditor (2d)node
- BezierEditor (2d)node
- BezierPatchEditor (2d)node
3d
- PointEditor (3d)node
- BezierEditor (3d)node
- BezierPatchEditor (3d)node
- MeshEditor (3d)node
Available in latest Alpha builds.
See also:
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