my mixer using alpha27.2-dx9ex sharing textures across 4 vvvv’s (2 instances of my simple patch-switcher (md.bot), the gui for the mixer and the output renderer (md.mix))
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so you receive a shared texture using SharedMemory(EX9.Texture), but how do you share one?
edit: ahh thanks
cheers md.
To note, this does let you share textures between devices so finally we no longer need to use span mode to share textures between multiple heads!