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helohelo,

this brand new addonpack for beta30 notably brings fixes for

+ a new node by herbst: AsXElement (JSON)

full details in the changelog. we bow to all contributors..

joreg, Wednesday, May 22nd 2013 Digg | Tweet | Delicious 0 comments  

mostly changes/fixes by jens.a.e and woei.
please consult the changelog for details.

joreg, Sunday, Feb 10th 2013 Digg | Tweet | Delicious 0 comments  
  • phlegma revamped the FileStream (Irrklang) plugin
  • unc added a series of helppatches to his TextureFX series of nodes and fixed some
  • ft added his FileStream (EX9.Texture VLC)
  • vux updated his ms-kinect nodes to work with the 1.6 version of the sdk and added a: Face (Kinect Microsoft)
  • and finally our new html-texture comes with the addonpack: htmltexture-(ex9.texture)

as always fanks a lot to all contributors and testers...

note that the x64-pack has some bits missing, see: vvvv-64bit

joreg, Monday, Dec 24th 2012 Digg | Tweet | Delicious 0 comments  

hola,

this is the first addonpack for beta28.1. for now you get:

  • the new arduino/firmata nodes by jens.a.e
  • improved performance for woei's advanced/vector plugins
  • Select (Value Vector) default BinSize fixed
  • vuxens ms-kinect, bullet, assimp, geometry nodes fixed for /dx9ex

sounds not much but can give you a performance-gain in case you used those nodes. it also fixes an issue where patches from before beta28 got corrupt in beta28 when Select (Value Advanced) was used with default bin size of 1.

more user contributed stuff is already in the pipeline for the next pack...

joreg, Monday, Aug 27th 2012 Digg | Tweet | Delicious 0 comments  

rendering by unc

this is the first beta28 addonpack.

it comes with a bunch of new stuff by unc regarding realtime cubemapping, ie modules for conversions between different formats. and lecloneur spent you all a humble bundle of 30 TextureFX modules. just type his name into the NodeBrowser to see the list.

there is a new TypeWriter (String) based on original code by bo27 that should come quite handy for creating onscreen keyboards.

besides that a series of fixes and new nodes by yours truly vux and woei as documented in the change-log.

remember: everything thats in the addonpack (and more) is open-source: https://github.com/vvvv/vvvv-sdk

joreg, Tuesday, Aug 14th 2012 Digg | Tweet | Delicious 5 comments  

...and this is the suitable addonpack for beta27.2

just like the core-release this contains only fixes (with a little exception by vux) who sneaked in a new kinect node.

get this to make your patching pleasure complete. more new stuff announced for beta28...

joreg, Tuesday, May 8th 2012 Digg | Tweet | Delicious 2 comments  

this is the addonpack of beta27.1

with some great new stuff:

if you were using vuxens christmas-pack-2011 or the openni-plugin contribution you may need to remove them from your /contributions directory before you link that one in vvvvs root since they are now included in this pack.

unc improved some bits with the TextureFX and even included some new ones.
and also check the

 \addonpack\girlpower 

directory which has some new goodies.

joreg, Saturday, Feb 18th 2012 Digg | Tweet | Delicious 1 comments  

this is beta27s addonpack.
(2nd service. now also including stuff accidentally missing from the first pack, like Box2d nodes)

it includes updates by unc for TextureFX (textures now keep their formats through each module), there's been a rework of the phidget nodes by phlegma and woei has spent us some nice new nodes + some more stuff. it is all (supposed to be) in the changelog.

muchos gracias to all contributors.

not enough new stuff you say? consider this the calm before the storm...

joreg, Sunday, Dec 25th 2011 Digg | Tweet | Delicious 0 comments  

this is beta27s addonpack.

it includes updates by unc for TextureFX (textures now keep their formats through each module), there's been a rework of the phidget nodes by phlegma and woei has spent us some nice new nodes + some more stuff. it is all (supposed to be) in the changelog.

muchos gracias to all contributors.

not enough new stuff you say? consider this the calm before the storm...

joreg, Saturday, Dec 24th 2011 Digg | Tweet | Delicious 0 comments  

anonymous user login

Shoutbox

~22h ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~1d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~4d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~7d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~15d ago

ravazquez: Happy new year!

~15d ago

sunep: Happy new year everyone!

~18d ago

ggml: confirmed. thanks

~19d ago

david: @ggml fixed. please try again.

~19d ago

joreg: @ggml confirmed. we'll investigate..

~20d ago

ggml: node workshops on talque seem to be no longer available