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previously on vvvv: vvvvhat happened in March 2016

again. apparently a lot happened in april. so lets get right to it:


all new:

and updated:


now this is how you make and document a project. only he forgot to upload it to our gallery, so i'm afraid only 90 out of 100 points. it apparently was a bachelor thesis by thomas mayer at the Hochschule für Gestaltung Schwäbisch Gmünd). more details on his website.

but there's been more:

...and zeos is telling us how he goes about his work.

Oldies but Goldies

i've been recently reminded of this little gem by Grosse8:

but also i want to make sure that everyone is aware of Spout. available now for at least 2 years it allows you to share dx9/dx11/opengl textures between different programs on windows, like: max/msp, touchdesigner, resolume, afterfx,... see a full list of supported programs on their website.

latest vvvv alphas come with ready to use modules: Spout (DX9 Sender) and Spout (DX9 Receiver)!

Coming Up


still going strong: microdee and his vveekend vvorkshops. meanwhile accessible via a proper url: https://www.youtube.com/c/vveekendvvorkshops

latest additions:

  • "Everything Messages" with velcrome introducing his pack
  • a two part "Machine Learning with vvvv" workshop with motzi, creator of the (contribution:vvvv.packs.machinelearning-%28alpha%29|Machine Learning Pack))

und die kunstuniversität linz sucht eine/n UniversitätsassistentIn - Schwerpunkt Interaktive Medien

what the VL?

about a year ago we boldly demoed VL. and now it still hasn't made it out of alpha. zzzz. wherever we show it, people who get it, get it very quickly. and they can't wait to getting handson with it. but we're still a bit cautious in recommending to use it, because we're just not there yet to allow everyone have a great initial experience. so please use it already if you're bravvvve but still wait if you like things a little more polished. latest news are always here: vl

gregsn, azeno and dominikkoller just came back from a 3 day workshop at this years resonate festival. their report comes with a link to the github repository that has the game they created with the participants.

thats it again. and as always: if i forgot anything please add it in the comments. happy patching in may!

joreg, Monday, May 2nd 2016 Digg | Tweet | Delicious 0 comments  

I am from Mexico

alex qbit, Sunday, May 1st 2016 Digg | Tweet | Delicious 0 comments  

credits Andrej Boleslavský, Samuel Kerridge

The Guest is a site-specific audio-visual installation with a soundtrack from Samuel Kerridge. The installation was originally installed in an old underground spa, space once glorious but now abandoned and distressing. Still it provides a good shelter for last humans when either utopian or distopian scenarios came true, making biological life obsolete. There is a conscious force present casting shadows and deconstructing the perception of reality, travelling around the last inhabitants, maybe a reason why they are hiding here.

used technology:
VVVV, APA102, Photon

Mária Júdová, Kryštof Hlůže

commissioned by Editions of Light vol II., Lunchmeat
Pavel Kubesa, Marie Vítková, Jakub Pešek

id144, Saturday, Apr 30th 2016 Digg | Tweet | Delicious 0 comments  

credits bit_arTék

audio reactive installation held in Torre Iberdrola, Bilbao. Lighting and calling a phone interaction.

switch-On is an artistic action that bears the signature of Eugenio Ampudia and was conducted by bit_arTék.

kld4, Saturday, Apr 30th 2016 Digg | Tweet | Delicious 0 comments  

Who motzi
When Sun, May 1st 2016 - 17:00 until Sun, May 1st 2016 - 17:00

This vveekend we will dive deeper into the topic of machine learning and show you some examples of doing classification tasks from inside VVVV using the MachineLearning pack. Machine Learning can be supportive for your work in many different ways, especially for recognizing stuff from data automatically. This can speedup many creative processes as you don't have to spend hours to get to know your data but just let the computer do the work for you.

Some theoretical background of what is actually happening here inside will be provided along on the way and help you to get a deeper understanding of the idea of where Machine Learning can actually be useful for you.

Join us at 5PM CEST tomorrow (Sunday, 1st May) at

microdee, Saturday, Apr 30th 2016 Digg | Tweet | Delicious 0 comments  

I am from Divided Visual Autist

lecloneur, Thursday, Apr 28th 2016 Digg | Tweet | Delicious 0 comments  

I am from Divided Visual Autist

lecloneur, Thursday, Apr 28th 2016 Digg | Tweet | Delicious 0 comments  

I am from Divided Visual Autist

lecloneur, Thursday, Apr 28th 2016 Digg | Tweet | Delicious 0 comments  

Watch on Vimeo

LATLONG is part of the public art project ‘Virtual Depictions: San Francisco’
by Refik Anadol with Kilroy Realty Corporation / John Kilroy and Skidmore, Owings & Merrill LLP Architects.

Public art commission for 350 Mission Building in City of San Francisco, California.

In this real-time visualizations of twitter activity in San Francisco, thousands of daily tweets are transformed into millions of particles that illuminate the cityscape, floating up from where they were written and rising into the sky.

The visualization was created by mapping every geotagged tweet to a point-cloud model of the iconic seaside city of San Francisco. In the video, this mapping generates a heatmap of Twitter-messages that colorize and displace the point-cloud. Every tweet emits a swarm of particles that spawn on the point-cloud itself and symbolize the words and letters of the tweet.

Commissioned by
Kilroy Realty Corporation John B. Kilroy, Jr.

In cooperation with
The City of San Francisco Mayor Ed Lee John Rahaim, Director of Planning

Project Partners
Arup Sensory Interactive Sansi North America Skidmore, Owings, and Merrill LLP Webcor Builders WSP | Parsons Brinckerhoff

Art Consultant
DPA Fine Art Consulting Deanna Postil Krawczyk – Michelle Isenberg

schnellebuntebilder — Johannes Timpernagel
Quadrature — Juliane Götz, Sebastian Neitsch

kling klang klong

Evvvvil Tweet Engine

I am from Japan
audio synce animation

guest, Monday, Apr 25th 2016 Digg | Tweet | Delicious 0 comments  

anonymous user login


~4h ago

~4h ago

joreg: open call to #audiovisual artists and developers for 5 residencies http://www.laboralcentrodearte.org/en/r/convocatorias/ii-convo-encac by #ENCAC

~15h ago

joreg: vveekend vvorkshop on #machinelearning with #vvvv live now: https://www.youtube.com/watch?v=XtYRMjJcrwA

~1d ago

sonostrano: anybody tcp and grandma?

~1d ago

alex qbit: @joreg thanks i think i'm ding something really wird but i like the results , just i'm not able to save it by capture node :S

~1d ago

joreg: @alex qbit: individually using a Preview node.

~2d ago

evvvvil: Any Leicester City fan noding in trepidation of what foxes could be? Come on das blue.

~2d ago

alex qbit: ther's a way to monitor all my textures hierarchys?

~2d ago

alex qbit: i'm doing loop between render, texture,group ,render,texture.. x3 to have infinite shader mirror fx, why can't capture my render?

~2d ago

uvvvve: Google Doodle today \o/