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...But I've said too much already...
VL Gamma with an assist from VVVV for Kinect v2 recording playback
Remember that scene in Out Of Africa when Robert Redford teaches Meryl Streep how to drive?
Yeah, me neither.
First vvvv Gamma sound reactive piece. Models imported using Stride Gaming engine, made Liberal use of the VL Kairos timeliner.
Cybertruck:
https://sketchfab.com/3d-models/tesla-cybertruck-1ab0c3f248fa47019c4311abce9731a0
CC BY 4.0
Datsun:
https://sketchfab.com/3d-models/free-1972-datsun-240k-gt-b2303a552b444e5b8637fdf5169b41cb
CC BY-SA 4.0
Made for Struct in Vienna, re-uploading as their page is no more. Made at the last minute as an extra projection to the square, rendered realtime in double HD in vvvv.
Who evvvveryone
When Tue, May 25th 2021 - 20:00 until Tue, May 25th 2021 - 21:30
We're meeting up on May 25th, 8pm CET to catch up and get insights into what everyone is patching on. How will this work? Something like the last time. So please fill up your bucket of popcorn and invite all your vvvvriends and vvvvamily to join us!
Want to share your work?
Please do! Anything more or less related to vvvv, yourself and your projects. Share some thoughts, share your funny fails. Or just ask some questions...
Any questions? Get in touch via meetup@vvvv.org. See you there!
This is the big one!
vvvv has been in development for around 20 years by now. In recent years we were working on a complete re-write. We call it "vvvv gamma" and it saw its first official release in April 2020. Today we're adding a fully-fledged 3d library based on the open-source Stride 3d engine. You can dive right into it:
Bugfix releases:
See Change Log
Then follow this tutorial:
What you get with this release is only the beginning: For now we've focused on a high-level scene graph based workflow. So expect the following:
Also available already, but still marked as experimental, ie they still need another round of review:
And to give you a heads-up, here are a few things you might expect already but are yet to come:
There is more info on that in this dedicated blog post.
You read that right: The whole 3d library is entirely open source. This means, should you encounter a critical bug with one of your projects you don't have to wait for a new release but can potentially fix things right on your end.
Apart from the addition of VL.Stride this release also features the following notable changes:
Want to know all the details? Check the changelog.
As you recall, vvvv has the best software licensing model in the world:
You simply buy a license the moment you start working on a commercial project. We also have monthly options!
We're happy to announce that we will get rid of the 20% earlybird discount that has applied to all vvvv gamma licenses so far. Starting this April 1st you can finally pay the full price that vvvv gamma is worth. So if you're a pro, you get the vvvv gamma developer licenses for you and your team before that date and save a bunch. Not often it is so easy to make a good decision.
Once again massive thanks to everyone who participated in the early-access program and for all the feedback that helps us enormously to bring vvvv forward.
Good patch!
Who robotanton
When Fri, May 28th 2021 - 14:00 until Fri, May 28th 2021 - 17:00
Where Online, Germany
Another one:
This workshop is for generative artists who start to explore the power of vvvv gamma’s 3D Engine (VL.Stride).
The online Workshop will guide you through the process of creating the title image used for the release of vvvv gamma 2021.3 as seen here.
In the course of 3 hours we’ll create this generative image step-by-step without cutting any corners. Every single topic and technique involved will be covered, only as much as needed. To be honest, we’ll just scratch the surface of what’s possible, but this will give you a good head start into the amazing construction kit that vvvv is.
You will learn how to:
Requirements:
Recording:
Webinar: https://thenodeinstitute.org/event/shiny-generative-graphics-with-vvvv/
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