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previously on vvvv: vvvvhat happened in September 2016
yet another month of restless patching has just passed. Here i give to you your personal summary:
The highlights of the latest contributions:
and some updates too:
The wisp kollektiv is starting a new festival in Leipzig. ToiToiToi!
All good (very!). We're on track. Check our latest update here:
VL Progress Update
Anything to add? Please do so in the comments.
Have a good patch!
The NODE crew nevvvver sleeps and they put together this grande documentation of last years edition. Take a glass of your favorite drink and enjoy..
And then: Apparently it is happening again! Mark the date:
I'm actually off to Frankfurt in a few hours for our NODE17 kick-off meeting tomorrow. Too many ideas already...and of course, when it comes to planning the details of the workshop program that will involve a lot of your kind, we'll get to you. We're thinking about a bit more proper call/vote for workshops this time.. Until then show us what you're patching with!
in a quest to gradually modernize vvvv.org we present to you step one: a new forum.
Instead of using a usercontributed tag-cloud approach as we did in the old forum so far we decided to try something different this time and only use tags very selectively:
Sorry for those inconveniences.
Hope you find our new place for discussions comfy. Feedback welcome as a comment below or in the website section of the forum.
Have a good discourse!
When Fri, Nov 18th 2016 - 12:00 until Sun, Nov 20th 2016 - 18:00
Where Gieszer '16, Giesserstraße, 16, Leipzig, Germany
Through the theme "The stranger within us", based on a lecture of the german psychoanalyst Arno Gruen in 2009, an exhibition, workshops, performances, concerts & talks will invite the guests to experience several interactive, digital and analog artworks from international artists with all senses and to reflect the loss of empathy in our society with the consequently personal and political consequences from the 18th - 20th of Novembre in Leipzig, Plagwitz.
for a detailed program and tickets for workshops, please visit our festival website:
Vom 18. - 20. November 2016 feiert das "Wisp Festival for Art, Technology & Communication", das künftig jährlich stattfinden soll, Premiere.
Der Kern der Veranstaltung ist politisch: Der Vortrag des Psychoanalytikers Arno Gruen "Der Fremde in uns" stellt dieses Jahr die inhaltliche Leitlinie des Festivals dar.https://www.youtube.com/watch?v=wXYTe_DdMnI
Im Sinne dessen bearbeiten Kunstbeiträge, mit Fokus auf digitaler, computergesteuerter Kunst den Kernpunkt des gesellschaftskritischen Textes, den Verlust der Empathie in unserer Gesellschaft.
Die Kunstaustellung mit über 30 beteiligten Künstler_Innen gibt den Gästen die Möglichkeit abstrakte, virtuelle Welten interaktiv zu erleben, den Körper neu wahrzunehmen und Eindrücke jenseits der Vorstellungskraft zu sammeln.
Im Lesecafé finden Vorträge und weitere theoretische Auseinandersetzungen statt, die ebenfalls in "Der Fremde in uns" ihren Anstoß finden. Mehrere Workshops, die an allen Festivaltagen durchgeführt werden, bieten den Gästen die Möglichkeit, kreativ mit modernen Technologien zu arbeiten und Resultate jenseits herkömmlicher Produkte selbst zu entwickeln.
Die zentrale Rolle spielt immer die Überlegung, wie Emanzipation entgegen der Allgegenwärtigkeit der Ökonomie Ausdruck, aber auch Wirkung verliehen werden kann.
Das Abendprogramm ist gefüllt mit interaktiven Kunstwerken, Konzerten & Performances. Durch die Anwendung eines 3d Audio Systems und einhüllende Projektionen gibt es auf zwei Floors verteilt ein abwechslungsreiches Programm.
Das Festival findet in der Gieszer '16 in Leipzig, Plagwitz statt und wird ohne Förderungen und Sponsoren realisiert. Der Eintritt zum Festival und für vereinzelte Workshops erfolgt auf Spendenbasis.
Wir suchen noch freiwillige Helfer für verschiedenste organisatorische Teilbereiche, sowie Schlafmöglichkeiten in Leipzig für die Künstler_Innen.
Außerdem gibt es die Möglichkeit weitere Vorträge, Podiumsdiskussionen & andere theoretische Auseinandersetzungen zum Thema mit in das Programm aufzunehmen. Wer Interesse hat teilzunehmen, schreibt uns bitte eine Email an: email@example.com
When Sat, Nov 12th 2016 - 10:00 until Sat, Nov 12th 2016 - 18:00
Where schnellebuntebilder HQ, Rudolfstraße 11, Berlin, Germany
The workshop is booked out.
All the participants have been informed via email.
We decided to give a vvvvorkshop to spread the love.
This first session will be aimed at absolute beginners - no previous knowledge needed.
We will guide you through the vvvv interface and explain basic concepts like quads, spreads and transformations. In the end we should end up with some nice real time animations and all the stuff to get you started with vvvv.
What do you need to bring?
There will be a fee of 15,00 € per attendee to pay for the room, we are booking for this workshop.
TIME 10am - 6pm (resp. beer o’ clock)
LOCATION Berlin, Rudolfstraße 11 - Friedrichshain
Please sign up here: firstname.lastname@example.org
previously on VL: VL Midsummer Night's Dream
here is to inform you of recent updates in VL land. We're still in feature-mode as we have a few things that we need in the first release even though they are quite advanced and a typical VL user will hardly come across them. Still, we figure, a few of you will be interested in:
The avid reader of this blog and tester already knows that a stateful patch (aka data type) in VL can be used in two different ways:
The process explorer is supporting the first of those cases in that it allows you to define the order in which operations will be called for a Process node. The simplest example of where this is interesting is when you patch a node like the FlipFlop which has a Set and a Reset operation. For the case where in one frame both of them are called it is important to specify which of them takes precedence. This is what you can now do in the process explorer by simply specifying the order of the individual operations. In addition it allows you to specify for some operations to not take part in the process at all by unchecking their indicator and to show (or not) a State output pin on the node...
Again: this is a rather advanced topic which the casual vl user will hardly ever come across. Still having this feature improves the pro-users lives and specifically the vl core library of nodes makes of course heavy use of that feature.
All this and more availble now in latest alphas.
Same as in the previous blog-post apply + we're hoping to reach a feature-freeze soon. We basically have one bigger rework to go that is supposed to make everyones lifes easier. In short: right now in VL when you create a new patch you need to decide beforehand between making an Operation, a Class or a Record. Those are all new concepts that are not so simple to explain to someone without any programming background. That is why we're now working on a workflow where this is not the first thing someone has to understand...nuff words, you'll see when it is done..
If you want to get started right now, here is what you do:
If you want to let us know that you like anything you just read...we're always up for a comment or even a flattr:
When Thu, Oct 13th 2016 - 19:00 until Thu, Oct 13th 2016 - 19:00
Where School of Creative Media, Run Run Shaw Creative Media ,City University of Hong Kong, 18 Tat Hong Avenue, Kowloon Tong, Hong Kong, Hong Kong S.A.R., China
MOTORSAW aka Sune Petersen (sunep) DEUTERIUM audiovisual live performance.
DEUTERIUM is a live improvised AV-performance where video is generated live with digital video feedback. The resulting image is then sampled and translated straight into audio. This flips the usual relationship between audio and visuals. This way audio is directly reflecting the image. For this performance MOTORSAW has developed an instrument that allows for live improvisation and exploration of the expression and relation between audio and video.
previously on vvvv: vvvvhat happened in August 2016
after another month of heavy patching and coding it is time again to get an ovvvverview of what happened recently:
there are new contributions for DX11:
there've been a couple changes to the website:
The Phyxelbots project by students of the Interactive Architecture Lab also comes with an extensive documentation of the project: http://www.interactivearchitecture.org/lab-projects/phyxelbots
oh glad you asked, big time! all is back on schedule. please first read our vl-midsummer-nights-dream update and then: so you can now follow our daily progress again using the alpha builds and we're very happy about feedback in the alpha forum at this stage.
we're now hoping for a beta35 release including VL as a first class patching language around new-years. all the bigger concepts are in place and we're now already giving them a second spin looking at ways to improve workflows for you (ie, spare you some clicks and the need to understand every technical detail to get things going). there'll be blog-posts with updates as we progress..
ovvvver and out. anything missing? please add it in the comments. have a good patch!
When Fri, Sep 9th 2016 - 14:00 until Fri, Sep 9th 2016 - 19:00
Where MSU Botanical Garden, pr-t. Mira, 26, Moscow, Russia
Hello, this Sunday the auditorium of MSU Botanical Garden (Moscow) will host my workshop and small lecture about vvvv. Workshop will look like an open discussion, and will cover vvvv topics from basics to advanced.
Everyone interested welcome.
You have to sign on facebook
Entrance cost 200 RUB for Botanical Garden Ticket.
Who tonfilm, joreg
When Thu, Oct 6th 2016 - 10:00 until Thu, Oct 6th 2016 - 16:00
Where GlogauAir, Glogauer Str. 16, 10999 Berlin, Germany
A detailed workshop on the possibilities of vvvv for creating VR experiences. Within the # Immersed Narratives track of the Retune Festival 2016 in Berlin.
While you are fresh in the morning, we'll start with a condensed ~1h presentation that gives you a comprehensive overview of the current VR hype, including:
Then we'll have a look at a few popular VR experiences to see what they do right and we'll discuss the different concepts.
After this inspirational part we will learn how fast and easy it is to setup a simple 3D VR scene with vvvv's OpenVR pack and develop a quick prototype of a VR experience in real-time. Here you can come up with your own ideas or we find a little project everyone likes. Due to limited hardware access we will work in small teams of about 2-5 people.
Tickets & Info:
Retune Main Venue
Glogauer Str. 16
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