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previously on vvvv: vvvvhat happened in May 2017
Are you in post-node depression mode or haven't even been able to visit? Here is our full keynode we streamed live last week. It has a lot of goodies and should give a nice overview of what happened the past two years since NODE15.
Quite a few of the workshops were recorded, so those should also pop up at some point soon. And of course we'll also try to collect as many of the workshop materials again for posterity. Watch this blog for updates!
If you weren't able to come to NODE this time here are three more chances this summer in Berlin to get a vvvv/vl treatment:
In the run-up to NODE17 a large number of contributions were updated...
...and we got even more new ones:
Looking for a vvvv internship in london? Here you go:
What next? The devvvvs are taking a bit of a break at the moment and will be back in full swing by the end of July. As announced at the keynode we'll then put finishing touches on the node/library import feature for vl. If you want to test it right now head over to the alpha downloads and get the x86 build (x64 is broken for now). Documentation and proper announcement-blog still to follow, obviously.
And also our offer stands: if you have any library that you want to get into VL we are verymuch interested in helping you to succeed. Start a forum-thread to get in touch and let others know what you're working on so that we don't waste too much time with people working on the same things in parallel.
Now I hear the lake calling..
Anything to add? Please do so in the comments.
When Thu, Aug 3rd 2017 - 17:00 until Sat, Aug 5th 2017 - 21:00
Where GlogaguAIR , Glogauer Str. 16. 10999 , Berlin, Germany
195 € (regular price) / 170 € (if registered also in the Vjing and Mapping techniques workshop)
Arístides García is a computer artist and generative-interactive designer based in Berlin.
Who vvvv Academy, dominikKoller
When Tue, Aug 1st 2017 - 19:00 until Tue, Sep 19th 2017 - 19:00
Where vvvv Praxis Berlin, Oranienstrasse 10, Berlin, Germany
Dominik here, vvvv Academy
As said at the keynode in Frankfurt, we're doing a vvvv Beginner's course in Berlin this summer!
Here's all the info:http://vvvv.academy
And here's the part of the Keynode where I talk about vvvv Academy:http://www.youtube.com/watch?v=BKHbEWaHjcw&t=136m50s
We are still looking for studios and companies who want to sponsor the places for a student/young enthusiast at the course! Please get in touch if you want to give someone the chance to learn vvvv:
Dominik here, vvvv Academy.
As promised in the vvvv Keynode in Frankfurt, besides the Summer Course for vvvv beginners, we are happy to do a VL introduction course for vvvv users in Berlin this summer.
The vvvv Academy website only shows the vvvv Course, as it's intended for beginners and people who are not familiar with the software or community.
If you are interested, let's get together a group, find dates, and meet once or twice a week for a introduction to VL! We can start with the basics and go into advanced topics as we see fit.
If you haven't seen the vvvv Keynode in Frankfurt, here's the part where I talk about vvvv Academy:http://www.youtube.com/watch?v=BKHbEWaHjcw&t=136m50s
Get in touch at NODE or at firstname.lastname@example.org if you're interested!
Who vvvv community
When Tue, Jun 27th 2017 - 19:30 until Tue, Jun 27th 2017 - 23:59
Where Mousonturm, Waldschmidtstraße 4, 60316 Frankfurt am Main, Germany
We are streaming this years vvvv keynode event live.
The stream recording can now be watched here:
Thanks everyone who was there and followed us live.
It was a great evening with you and we are very happy about all the super positive feedback we got for the speakers and the show.
Also big, big thanks to the technical team around @MSBERGER from Satis&Fy who made this show look so pro in the stream. As well as the team around @eno from NSYNK for the stage video production using their vvvv based tool IRIS.
Enjoy the rest of NODE17!
Just in time for the upcoming amazing Node 17, here is the latest DirectX11 release.
This gets a little bump to version 1.1, and as usual there's a semi decent changelog.
So what's new? (Please read before to click on the download link ;)
Let's first give a little space for the two big tickets (which deserve a little bigger spot than a mini bullet list)
First one, every node except Kinect 2 (and experimental) have a help patch, since last release you now have more than 100 extra help patches. So pressing F1 will now bring you in some land with an example or at least explanation for the most advanced nodes.
Second one, Bullet has been reworked and got some big redesign. There's been a large emphasis into making the set easier to use and of course many new nodes (Creation done by body type, more nodes to define properties, filter API, constraints, vehicle...)
Please note that for this release soft bodies are left out, they will be back (in force) in next version.
And of course, some usual new features/fixes:
A few more glitches came up right after the last release, so here we go again, welcome beta35.8!
The most important fix is that the code completion in the C# editor works again (thanks @vux for reporting). It was kinda broken since beta35. All the other fixes target mainly VL (thanks @björn).
And here are some more highlights taped for you:
See you at NODE!
Just right in time one week before NODE17 we proudly present the latest vvvv release - the beta35.7!
This release primarily focuses on bug fixes and workflow glitches so that the patching experience during workshops at NODE is as smooth as possible.
Have fun patching and see you at NODE
PS: If you haven't seen it yet, checkout the first VL contribution CraftLie which allows you to draw inside VL using the famous DX11 rendering engine.
PPS: It came to our attention that a few VL girlpower patches are broken (_Basics/AsyncInput, _Basics/ParticleSystem, 2D/Spray, Games/Asteroids and Games/Tetris). A hotfix can be found here.
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