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Who Natan Sinigaglia / dottore | Kyle McLean / everyoneishappy
When Mon, Dec 14th 2020 - 21:00 until Mon, Dec 14th 2020 - 22:00
Where Online, hosted by the NODE Institute, Germany

Hello vvvvorld!

We (Natan Sinigaglia / dottore | Kyle McLean / everyoneishappy) would like to give you a heads up on a project we are undertaking in these times that we would hope should be of some inspiration and enthusiasm for the beloved VVVV community!

The FUSE project will provide a well researched collection of GPU tools and libraries to use with VL.Stride :

  • Domain specific high level node collections
 ○ Distance Fields & Raymarching
 ○ Particles
 ○ Procedural Geometry
 ○ Textures and Materials
 ○ GPGPU
  • A domain agnostic set of nodes and helpers for patching GPU logic
  • A clean collection of abstract shader functions that can be easily referenced for coders

Intended to benefit the community and wider ecosystem :

  • Free and opensource
  • Well documented
  • Produced in collaboration with the VVVV group to iterate and improve on the core shader based workflows and approaches of VL.Stride.

We are presenting this project in greater detail on 14th Dec 2020 at 21:00 CET to studios and individuals who are interested in the graphical future of vvvv gamma.

Project Info: vvvv.org/fuse-project

The event is kindly hosted by the NODE Institute.https://thenodeinstitute.org/event/the-fuse-project/

Best regards,
Natan & Kyle

everyoneishappy, Tuesday, Dec 8th 2020 Digg | Tweet | Delicious 8 comments  

Previously on vvvv: vvvvhat happened in October 2020


November!

A seemingly calm month, but it is boiling under the covvvvers: First, you notice that we continue to update the 2020.2 release with bugfixes. The latest release is vvvv gamma 2020.2.4.

Then, as mentioned previously, we're currently mostly focused on getting a stable 2020.3 out which will include VL.Stride, our shiny new 3d engine. Best of it: you can follow our daily progress by downloading the preview releases. Already comes with tons of help and demo patches. Give it a spin!

Colors for nothing and shadows for free!

If you haven't yet, watch the recording of the last vvvv meetup where, among others, we have texone show us how he already takes VL.Stride to the next level...

And finally done are the completely reworked, easy to use OSC and TUIO nodes which will show up in one of the coming previews soon!

Contributions

Two new ones:

A little teaser:

And some new works in progress:

Learning material

Gallery

塵-The Dust by 杜鹏程

Jobs


That was it for November. Anything to add? Please do so in the comments!

joreg, Friday, Dec 4th 2020 Digg | Tweet | Delicious 0 comments  

I am from United Kingdom

guest, Thursday, Dec 3rd 2020 Digg | Tweet | Delicious 0 comments  

Watch on Vimeo

We produced this exhibit for Copyright Communication in 2019. The user can choose between 6 opponents, racing against a magnetic rail driven Porsche Taycan. Guess who always wins :) Our work included rendering the high definition image sequences and programming the visual and physical part of the exhibit.

Credits:
commissioned by copyright communication
3D artist // Michel Magens
vvvv developer // Nils Nahrwold
production // Barbara Engler

wirmachenbunt, Wednesday, Dec 2nd 2020 Digg | Tweet | Delicious comments on vimeo  

Watch on Vimeo

The first solo exhibition by VOLNA, presenting a reconstruction of the art collective's major works from 2016 – present in a virtual space.

The exhibition spaces and installations were created using video game development tools (Unreal Engine) that simulate real-time scenes and lighting effects. Exhibition visitors are invited to immerse themselves in the surroundings of each installation and can move freely in the room and choose any observation point.

The exhibition’s initiators and creators are VOLNA, an art collective from St. Petersburg, Russia. Since its formation in 2016, the group has dedicated itself to creating light art that incorporates interdisciplinary artistic practices and new technologies. The artists are known for their unusual exhibition formats, monumental installations and scenographic creations for the electronic music scene. Throughout its four years of existence, VOLNA has maintained financial and aesthetic independence by creating 17 light installations and over 30 stage designs for festivals and performances.

The following works were reconstructed for the exhibition: the audiovisual installations NEUBAU (2016), Powerline (2017) and Rotor (2018), the light installation Octave (2018), the installation Vague (2019), and two kinetic light installations, Duel (2019) and Nymphéas (2020).

Despite the site-specific nature of the works, the overarching artistic principle behind all of them is the search for a universal language of pure forms. These forms, which correspond to the abstract subjects of the installations, are refined during an extensive detailing process, minimalistic in their expressiveness and often even have a functional nature.

The primary expressive element in VOLNA's work is light and its various characteristics, its interaction with space, as well as its movement, the rhythm of chiaroscuro and the way chiaroscuro scenarios unfold in relation to time. Some works include synchronized sound, created to interact closely with the light’s dramaturgy. The virtual exhibition space itself is heterotopic and at the same time proportional to the original exhibition locations. The model exhibits displayed inside it are as close as possible to their real prototypes and preserve the original structural details, including the nature of the lighting and scenarios behind each of the live installations. The original sound design and ambient sound environments are reproduced, and each work’s context and theme are discussed in an accompanying text.

This online exhibition represents the first time VOLNA’s enthusiasm for pragmatic production processes has been reflected in a simulated world. For this reason, only works that were realized in the material world were selected for display. The exhibition is characterized by the presence of real space, living according to its own laws in another (virtual) space, as well as the merging of virtual and real spaces, a synthesis of various methods for transmitting information and their hypertextuality. As media historian Norbert Bolz once put it, in media reality “thematically structured visual worlds are supposed to bring a surreal condensation of the experience: more real than reality.”

Accepting this challenge, the exhibition Keep Yourself Clean attempts to embrace all the real and virtual layers of information that make up each of the works, and then let the works themselves become the determinants of perception. With their help, each of the contexts will “re-sort” in the virtual world, rethink and obey the laws of perception, and each work, in turn, will become an experience of sensory contemplation. We hope this experience will be personal and genuine for each viewer.

Credits:
Concept, production and video by VOLNA
Music by Benoît Pioulard

VOLNA:
Nikita Golyshev, Snezhana Vinogradova, Yana Cheklina, Dmitri Gavkaliuk, Ekaterina Morzobitova, Alexey Beliakov

Special thanks to everyone who contributed to this project:
Pavel Golubev, Alexander Felch, Galina Polikarpova, Justina Fink, Martin Baumeister, Polina Korotaeva, Konstantin Stavrov, Olga Bulatova, Valentina Rusinova, Pavel Arsenev,
Konstantin Goriachev, Lev Goloviznin, Eugene Novikov

Special thanks to everyone who tested the game:
Polina Boikova, Agata Semenova, Ksenia Soldatova, Konstantin Tretiak, Ivan Fedorenko

Very special thanks to Kiberchaika for the
backend and technical support.

Very special thanks to William Cohen
for translation and editing.

And particular appreciation to Dr. Angelika Eder
and Justina Fink for their support.

© VOLNA (2020) © Benoît Pioulard (2010)

https://volna-media.com/keep-yourself-clean

VOLNA, Sunday, Nov 29th 2020 Digg | Tweet | Delicious comments on vimeo  

3D | VL.Stride

2D | VL.Skia

nissidis, Saturday, Nov 28th 2020 Digg | Tweet | Delicious 0 comments  

When Tue, Nov 24th 2020 - 20:00 until Tue, Nov 24th 2020 - 21:30

Save the date!

We're meeting up on November 24th, 8pm CET to get insights into what everyone is patching on. How will this work? Something like the last time. So please invite all your vvvvriends and vvvvamily to join us!

Want to share your work?

We could have one or two more demos/presentations! Anything more or less related to vvvv, yourself and your projects. Share some thoughts, share your funny fails. Or just ask some questions...

Please get in touch via meetup@vvvv.org and let us know what you want to talk about. We'll then get back to you and organize the streaming tool etc.


Here is our line-up so far:

wirmachenbunt

wirmachenbunt: Joscha Brüning, Thomas Gross, Nils Nahrwold, Christian Engler
Location: Hamburg
http://wirmachenbunt.de

wirmachenbunt is a studio for interactive and immersive shows and exhibits. The team will present the Magenta Moon Garden software, the system behind a 360° interactive space, incorporating 16 projectors, 9 Radartouch sensors, 6 channel surround sound, 4 games and lots of pixels. While the visual output is rendered with vvvv beta, they used VL and vvvv gamma heavily for the backend and surround sound engine, marking a transition of the studio workflow. While going into the patch details, they reveal the process, from simulation to the live setup.

Christian Riekoff

texone
Location: Schwerin
http://riekoff.com

Christian is a media artist based in Schwerin. Working on all kinds of kinetic, light and screen based installations, he will give a small peak into his recent project, which will be his first one realized in vl. Switching from Unity and his own custom framework creative computing he will give a view on the process leading into this decision and present some first steps into the vvvv world as a result of the transition.

Amir Bastan

baxtan
Location: Linz, Austria
http://baxtan.xyz http://creativerobotics.at

New media artist with a background in fine arts and philosophy, Amir realizes his works by designing narratives through real-time processes.
Amir is based in Linz/AT where he is persuing his PhD. He is a researcher at Creative Robotics Department at the university for arts and design in Linz he is also teaching Coding and computational thinking at the Fashion and Technology department in the mentioned university.

joreg, Thursday, Nov 19th 2020 Digg | Tweet | Delicious 0 comments  

I am from Taiwan

linwang, Friday, Nov 13th 2020 Digg | Tweet | Delicious 0 comments  

Previously on vvvv: vvvvhat happened in August 2020


So once again, where were we...

oh, NODE20 just happened and never mind if you missed it, you can still access the recordings of all workshops!

If you haven't noticed yet, the latest previews for vvvv gamma now include VL.Stride, the fancy new 3d engine. We're quite happy with the feedback so far. Things mostly seem to work as expected. We're now focusing on making this preview into the first 2020.3 stable release including VL.Stride. But 3d is not all, we've also included a few other goodies in the 2020.3 branch, which are summarized in a separate blog post with the juicy title: vvvv - The Tool.

vvvv gamma 2020.2 is out and also the latest previews for beta41 already include the 2020.2.x branch of VL!

Contributions

Some new:

Updates:

Quite a few new works in progress:

Gallery

Visuals Reel by c nissidis

Jobs


That was it for September and October. Anything to add? Please do so in the comments!

joreg, Thursday, Nov 5th 2020 Digg | Tweet | Delicious 2 comments  

Probably,

the biggest NODE so far, in terms of reach. At least if you want to believe the viewing numbers on the videos of the daily streams. This time the whole world was able to participate and not only a handful of privileged being able to come to Frankfurt. What an undertaking to run a pop-up TV station for 7 days next to a 2 track, 9h a day workshop program...

On behalf of the whole team that made this edition possible, vvvv wants to thank david and Jeanne Charlotte Vogt, directors of NODE20 - Second Nature, for pulling the strings. Once again very well done, chapeau!

The team was huge and a lot of different things happened over the course of this week, too numerous to recap here. So in this blogpost I want to particularly summarize the vvvv focused parts and highlight the members of the vvvv community who helped make NODE20 possible.

The keyvisual by artist duo a_a_a_a and mburk calmly meandering in the form of an AR manifestation in most of the studio broadcasts.

TV Shows

You should watch them all: 7 days of quality panels and discussions around this years topic "Second Nature". But then, as promised, the following is a listing of the more vvvv related shows for your viewing pleasure:

  • The Emergency Broadcast Studio - Behind the Scenes, where readme talks about how he and bjoern took on the brave task of running the AR studio on VL.Stride, which was still very much in the works when they started...Must watch to get an impression of the effort of what was behind the studio setup. Credits also go to kopffarben who helped running the actual shows in the end!
Backstage at the EBS

Workshops

Massive thanks go to the whole team of The NODE Institute who ran the workshop and streaming operations on the ground together with: ravel, sebescudie, Rayment, katzenfresser and Ben Schiek.

And of course to every single one of the 26 workshop hosts and co-host who took the time to bring their knowledge to all of us: andresc4, Anna Meik, antokhio, baxtan, domj, dottore, elias, everyoneishappy, gregsn, Gene Kogan, hayden, idwyr, joreg, jule, kleinkariert, lasal, Maria Heine, Marian Dziubiak, motzi, ravazquez, sebl, sunep, Takuma, tonfilm, untone, vux.

The good news: Even though now that NODE is over, you can still access the recordings of all workshops!

Support

NODE is a community effort. Everyone is chipping in what they can. So finally I want to list a few companies without whose continued support in the form of material or human resources, NODE20 would not have been possible:


vvvv takes a deep bow in front of everyone mentioned. I sincerely hope I didn't forget anyones contribution but am well aware that this is not unlikely. So in case I missed someone, please someone let me know so I can add the info here!

After NODE is before the next NODE.
Back to work!

joreg, Thursday, Nov 5th 2020 Digg | Tweet | Delicious 1 comments  

anonymous user login

Shoutbox

~2d ago

karistouf: i m searching for a solution on a cylinder end and 3 Hittest... tx https://discourse.vvvv.org/t/hitest-on-a-cylinder-end-in-3d/20725

~19d ago

mediadog: @schlonzo Oh just wait - see how far we have already come: http://old.noirflux.com/VideoFiles/FireAndIce-1.m4v

~20d ago

schlonzo: it is really hot here

~2mth ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4

~2mth ago

Joanie_AntiVJ: I have an issue with some reflection calculations, any vector expert may know the secret of mirrors ? :) https://discourse.vvvv.org/t/help-to-mirror-a-vector/20523/4