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I am from Netherlands

guest, Sunday, May 29th 2022 Digg | Tweet | Delicious 0 comments  

I am from Europe

schlonzo, Saturday, May 7th 2022 Digg | Tweet | Delicious 0 comments  

I am from Japan

guest, Saturday, Apr 23rd 2022 Digg | Tweet | Delicious 0 comments  

I am from Brazi

guest, Sunday, Apr 10th 2022 Digg | Tweet | Delicious 0 comments  


This is the final post on this blog. In our steady effort to transition to a new website, we're herby moving the blog to a shiny new place:


So please point your RSS reader to this new URL. Also, we're still hoping to bring most of the archived posts over to the new blog to have them all in one place again. So please bear with us...


Again, your comments on blog-posts are very much appreciated. Be it anonymously or preferably logged in with your element (matrix) chat user. How this works? We're using the amazing Cactus Comments for this.

Every blog-post essentially has a corresponding chat room in the matrix and thus you can also comment and track notifications there as you prefer. For an overview of all blog-comment rooms, join this space:

vvvv blog comments

Guest Posts

We do accept guest posts! If you want to announce a vvvv-related event, technology or project, please go ahead and send us a pull-request to the repo of the website.

Specifically, blog-posts go here:


Formatting is in markdown and you'd have a look at some of the other blog-posts to see how it all goes. Looking forward to your contributions!

joreg, Thursday, Apr 7th 2022 Digg | Tweet | Delicious 1 comments  

Previously on vvvv: vvvvhat happened in January 2022

So let's see,

vvvv gamma 2021.4.7 is out which sounds like a small update but really it is quite a biggy: Now including the polished audio library: VL.Audio. With no more need for anything extra to install, audio analysis, synthesis, playback, recording.. all at your fingertips now.

We had the 17th vvvv online meetup once again expertly moderated by baxtan. If you want to see what others are doing with your favorite toolkit, this is the place to watch! Save the date for the next edition on March 22nd!

We're now about halfway through the Mastering vvvv for teaching course and the positive side effect it has for all of us, is that it brings us to work on the graybook. Revising some content and adding some new. Here are some notable new chapters:

And much more to come...


We got some new ones:

and received updates to the following:


The Metascape by alg


That was it for February. Anything to add? Please do so in the comments!

joreg, Monday, Mar 7th 2022 Digg | Tweet | Delicious 0 comments  

Who sunep
When Sat, Mar 5th 2022 - 21:00 until Sun, Mar 6th 2022 - 02:00
Where Teater Momentum, Ny vestergade 18, 5000, Odense C, Denmark

Stoked to be in this lineup from 00:00 to 00:30 on saturday with my very first live Techno AV set.
Come by if you are in Odense
Event on Facebook

sunep, Tuesday, Mar 1st 2022 Digg | Tweet | Delicious 0 comments  

This has been a long time coming!

We've hoped to have this one out earlier, but finally, we can release it into your caring hands: The best vvvv gamma ever (so far). With tons of bug fixes, improvements, and new features. And without further ado, you can divvvve right into it:

Download vvvv gamma 2021.4.7

Get started
Buy a license

Bugfix release

  • 2021.4.7 on February 26, 2022
  • 2021.4.6 on January 31, 2022
  • 2021.4.5 on January 18, 2022
  • 2021.4.4 on January 12, 2022
  • 2021.4.3 on December 22, 2021
  • 2021.4.2 on December 7, 2021
  • 2021.4.1 on December 6, 2021

Change Log

Here is to give you an overview of the most notable changes:


Improved patching performance

Part of the magic of vvvv gamma is, that it has the advantages of a visual live programming environment combined with the advantages of a compiled language. Getting those two to work together smoothly is one hard nut to crack. In this release, we were able to improve the patching performance with larger projects by introducing a new compilation and hotswap strategy. For details, see this discussion.

Hamburger menu

The new hamburger menu in the top right corner of the editor gives you quick access to Settings, Themes, Licensing information and the About page.

Yummy hamburger

Editor extensions

Are you missing a feature in the vvvv editor and don't want to wait for us to build it? Editor extensions allow you to essentially build plugins for vvvv itself. Available examples are a desktop color picker, a TUIO simulator and monitor and a Spout monitor. Read more.

But the best thing about extensions is, that they are just patches. So it takes just a few clicks to create your own. Read more.


Updates to Stride 3d rendering

  • TextureFX: We added a vast collection of easy to use nodes for applying visual effects to textures
  • We added Pipet and MeshSplit nodes and fully reworked the Texture- and Buffer-creation nodes
  • Latest Stride comes with two new PostFX: Fog and Outline
  • We added a ShaderFX node factory that allows to easily write composable shader snippets
  • Materials can now be extended with custom shaders

FUSE - visual gpu patching

This release paves the way for the almighty new FUSE library, developed by dottore, everyoneishappy and texone. It allows you to use your GPU for things that typically require writing shaders. FUSE gives you access to procedural noise, signed distance field rendering, customizable particle systems, vector fields, fluid simulations and more, without having to write shader programs! Watch this video to see how to get started with FUSE.

FUSE - the almighty visual gpu programming solution

Video input and playback

We added stable support for the effortless playback of a wide range of video formats for both Skia and Stride. In addition, we added ImagePlayer nodes for the playback of image sequences. Read more.

The ImagePlayers can also easily be synced over the network. Read more.

Updates to Skia 2d rendering

  • 2d rendering is now fully GPU accelerated, which greatly improves performance in many scenarios
  • SkiaRenderer and SkiaTexture nodes now also work on AMD GPUs


  • The "This" node can now be used in constructors as well as in generic patches. For details, see this dicussion
  • You can now use explicit type parameters. For details, see this discussion
  • You can now patch a stateful region with BorderControlPoints! See the "ManageProcess" node for an example

And these were only the highlights. For all the details, please see the changelog.


The release of a new version is always a good moment to make sure you still have a valid license for commercial use. To check, log into your account here on vvvv.org and then view your vvvv gamma licenses.

In case, you simply buy a license the moment you start working on a commercial project. Don't forget that we also have monthly options!

What next? Expect the occasional 2021.4.x bug-fix release while we're starting work on the 2021.5 branch as per the updated roadmap.

Good patch!

joreg, Saturday, Feb 26th 2022 Digg | Tweet | Delicious 2 comments  

I am from People's Republic of China

guest, Wednesday, Feb 23rd 2022 Digg | Tweet | Delicious 0 comments  

When Tue, Feb 22nd 2022 - 20:00 until Tue, Feb 22nd 2022 - 22:00

We're meeting up on Febraury 22nd, 8pm CET to catch up and get insights into what everyone is patching on. How will this work? as always. So please fill up your bucket of popcorn and invite all your vvvvriends and vvvvamily to join us!

Want to share your work?

Please do! Anything more or less related to vvvv, yourself and your projects. Share some thoughts, share your funny fails. Or just join and vibe with us...

Join Zoom Meeting
Please write your name + vvvv so we can let you in the call.

Any questions? Get in touch via meetup@vvvv.org. See you there!

>> Image credits: Quadrature.co

baxtan, Monday, Feb 21st 2022 Digg | Tweet | Delicious 0 comments  

anonymous user login


~8d ago

joreg: @LCA remember that we also provide custom support for commercial projects: https://visualprogramming.net/#Support

~9d ago

LCA: where to ask about hardware setups: VL application over 26 1080p displays. maybe also with FUSE

~15d ago

tonfilm: @tobyk there is also this, who wants to win: https://bottosson.github.io/posts/oklab/

~23d ago

tobyk: LCH is the best color space, all the other color spaces are now big losers. https://atmos.style/blog/lch-color-space

~25d ago

schlonzo: "HowTo Work with Children" somehow I expected something else :D

~1mth ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~2mth ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~2mth ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.